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Marksmanship skills (Core)

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Quest-medium This skill may be earned from a quest. See skill information for details.

Energy Energy requirement

Activation Activation time

Recharge Recharge time

Marksmanship

Barrage Barrage Elite Bow Attack. All your preparations are removed. Shoot arrows at target foe and up to 6 foes adjacent to your target. These arrows strike for +5...17 damage if they hit.
    5 Energy     1 Recharge
Core    
Concussion Shot Concussion Shot Bow Attack. If Concussion Shot hits while target foe is casting a spell, the spell is interrupted and your target is Dazed for 5...17 seconds. This attack deals only 1...13 damage.
    25 Energy ½ Activation 5 Recharge
Core   Quest-medium
Debilitating Shot Debilitating Shot Bow Attack. If Debilitating Shot hits, your target loses 1...8 Energy.
    10 Energy     10 Recharge
Core   Quest-medium
Determined Shot Determined Shot Bow Attack. If Determined Shot hits, you strike for +5...17 damage. If Determined Shot fails to hit, all of your attack skills are recharged.
    5 Energy     10 Recharge
Core   Quest-medium
Favorable Winds Favorable Winds Nature Ritual. Create a level 1...8 spirit. For non-spirit creatures within its range, arrows move twice as fast as normal and strike for +6 damage. This spirit dies after 30...126 seconds.
    5 Energy 5 Activation 60 Recharge
Core   Quest-medium
Hunter's Shot Hunter's Shot Bow Attack. If Hunter's Shot hits, your target begins Bleeding for 3...21 seconds.
    5 Energy 1 Activation 10 Recharge
Core   Quest-medium
Pin Down Pin Down Bow Attack. If Pin Down hits, your target is Crippled for 3...13 seconds.
    15 Energy     8 Recharge
Core   Quest-medium
Power Shot Power Shot Bow Attack. If Power Shot hits, target foe takes 25...45 damage.
    10 Energy   3 Recharge
Core   Quest-medium
Precision Shot Precision Shot Bow Attack. If Precision Shot hits, you strike for +3...9 damage. Precision Shot cannot be blocked. This action is easily interrupted.
    10 Energy 1 Activation 6 Recharge
Core   Quest-medium
Read the Wind Read the Wind Preparation. For 24 seconds, your arrows move twice as fast and deal 3...9 extra damage.
    5 Energy 2 Activation 12 Recharge
Core   Quest-medium
Savage Shot Savage Shot Bow Attack. If Savage Shot hits, your target's action is interrupted. If that action was a spell, you strike for +13...25 damage.
    10 Energy ½ Activation 5 Recharge
Core   Quest-medium

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