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The Luxon Quartermasters are collectors found in the southeast corner of Cavalon, near the henchmen. There are three Luxon Quartermasters, and while each collect Luxon Totems, the items offered and the number of totems vary.
- "You may on occasion be rewarded for your service to a member of the Great Luxon Armada with a Luxon totem. If you bring me [X] Luxon Totems as proof of your good deeds, I will give you this in return:"
|Identification Kit||Used to identify items. (25 uses)||50|
|Salvage Kit||Used to salvage common crafting materials from items. (25 uses)||50|
|Hunter's Ale||Only known practical use is to acquire the drunkard title.||5|
|Scroll of Adventurer's Insight||The whole party gains +50% XP from combat for 10 minutes.||100|
|Bag||Used to increase your inventory space.||50|
|Vial of Dye (Gray)||Used to remove color added to your items, or as an ingredient when mixing dyes.||25|
|Luxon Key||Unlocks Luxon chests.||300|
|Expert Salvage Kit||Used to salvage Rare crafting materials from items, Runes from armor, and Weapon upgrades. (25 uses)||200|
|Superior Identification Kit||Same functionality as a standard Identification Kit. (100 uses)||250|
|Rune of Holding||When used on a bag, increase the holding capacity of that bag from 5 slots to 10 slots.||250|
|Scroll of Rampager's Insight||The whole party gains double XP from combat. Rampager's Insight ends if the party fails to kill an enemy for 30 seconds.||125|
|Scroll of Hunter's Insight||The whole party gains 175% XP from combat. Hunter's Insight ends if the party fails to kill a boss for 5 minutes.||150|
|Deep Jade Key||Unlocks Deep Jade chests.||625|
|Superior Salvage Kit||Same functionality as a Expert Salvage Kit. (100 uses)||1|
|Scroll of Hero's Insight||The whole party gains double XP from combat for 10 minutes.||400|
|Scroll of Berserker's Insight||The whole party gains triple XP from combat. Berserker's Insight ends if the party fails to kill an enemy for 30 seconds.||400|
|Scroll of Slayer's Insight||The whole party gains 250% XP from combat. Slayer's Insight ends if the party fails to kill a boss for 5 minutes.||400|