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Lifebane Strike

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Skill details
Lifebane Strike
Lifebane Strike
Campaign: Factions Necromancer-icon
Profession: Necromancer
Attribute: Blood Magic
Type: Spell
    10 Energy 2 Activation 15 Recharge

Full: Target foe takes 12...41 shadow damage. If that foe's Health is above 50%, you steal up to 12...41 Health.

Concise: Deals 12...41 damage. Steals 12...41 Health if target foe's Health is above 50%.

Blood Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Shadow damage 121417192224262931343638 41434648505355586062
Health 121417192224262931343638 41434648505355586062


Acquisition

Skill Trainers:

Notes

  • Like Deathly Chill, beware of relying too heavily on this skill as a primary source of damage. Though effective initially, once your foe's health becomes lower, this skill becomes far less effective.
  • Because this skill deals a large amount of armor-ignoring damage, especially to healthy targets, many Necromancers find it primarily useful as a spike skill. If spike damage is not particularly desired, consider Vampiric Gaze with its lower cast time instead.

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