| Name | Target | Dur | Stats | Notes | Skill type | Attr | Cam
|
| Backbreaker
| Foe
| 2...4s
|
|
|
| 10
|
|
|
|
|
|
| +1...16 damage
| Elite Hammer Attack
| Hammer
| P
|
| Counter Blow
| Attacking foe
| 2s
|
|
|
| 4
|
|
|
|
|
|
|
| Hammer Attack
| Hammer
| C
|
| Devastating Hammer
| Foe
| 2s
|
|
|
| 7
|
|
|
|
|
|
| Inflict weakness (5...17s)
| Elite Hammer Attack
| Hammer
| C
|
| Earth Shaker
| Foe & adjacent foes
| 2s
|
|
|
| 8
|
|
|
|
|
|
| 50% fail with Hammer Mastery 4 or less
| Elite Hammer Attack
| Hammer
| P
|
| Enraged Smash
| Moving foe
| 2s
|
|
|
| 5
|
|
|
| 5
|
|
| +10..34 dmg if moving. Gain 1..3 adrenaline
| Elite Hammer Attack
| Hammer
| F
|
| Forceful Blow
| Self
| 2s
|
|
|
| 5
|
|
|
|
|
|
| If blocked. +10..34 damage, inflict weakness 5..17s
| Elite Hammer Attack
| Hammer
| F
|
| Hammer Bash
| Foe
| 2s
|
|
|
| 6
|
|
|
|
|
|
| Lose all adrenaline
| Hammer Attack
| Hammer
| C
|
| Heavy Blow
| Foe
| 2s
|
|
|
| 5
|
|
|
|
|
|
| If foe has weakness, knockdown & +1..24 damage. Lose all adrenaline
| Hammer Attack
| Hammer
| C
|
| Irresistible Blow
| Foe
| 2s
|
|
|
| 5
|
|
|
| 6
|
|
| If blocked, knockdown and 5..17 damage. +5..17 damage
| Hammer Attack
| Hammer
| C
|
| Magehunter's Smash
| Foe
| 2s
|
|
|
| 8
|
|
|
|
|
|
| Unblockable if target foe is enchanted.
| Elite Hammer Attack
| Hammer
| N
|
| Bull's Charge
| Moving Foe
| 2s
|
|
|
| 5
|
|
|
| 20
|
|
| melee attacks knock down moving foes, movement speed +33%, ends if a skill is used
| Elite Stance
| Str
| P
|
| Bull's Strike
| Moving foe
| 2s
|
|
|
| 5
|
|
|
| 10
|
|
| +5..25 dmg if moving
| Melee Attack
| Str
| C
|
| Griffon's Sweep
| Foe
| 2s
|
|
|
| 5
|
|
|
| 8
|
|
| If blocked, knockdown & 10..29 damage. +5...17 damage
| Melee Attack
| Str
| P
|
| Leviathan's Sweep
| Foe
| 2s
|
|
|
| 5
|
|
|
| 8
|
|
| If blocked, knockdown & 10..29 damage. +5...17 damage
| Melee Attack
| Str
| F
|
| Shield Bash
| Next attacking foe
| 2s
|
|
|
| 5
|
|
|
| 20
|
|
| For 5...10s, while wielding shield, block next attack skill, if melee skill, knockdown & disable that skill for an additional 15s
| Skill
| Str
| C
|
| "None Shall Pass!"
| Nearby moving foes
| 2s
|
|
|
| 10
|
|
|
| 45
|
|
|
| Shout
| Tact
| F
|
| Desperation Blow
| Self
| 2s
|
|
|
| 5
|
|
|
| 7
|
|
| +10...34 damage & random chance of causing deep wound (20s), bleeding (25s), crippled (15s) or weakness (20s)
| Melee Attack
| Tact
| P
|
| Drunken Blow
| Self
| 2s
|
|
|
| 5
|
|
|
| 7
|
|
| +10...34 damage & random chance of causing deep wound (20s), bleeding (25s), crippled (15s) or weakness (20s)
| Melee Attack
| Tact
| F
|
| Shove
| Touched foe
| 2s
|
| Lose all adrenaline. your non attack skills are disabled for 10...6s, damage 15...63
| Elite Skill
| Tact
| F
|
| "Coward!"
| Moving foe
| 2s
|
|
|
| 4
|
|
|
|
|
|
|
| Elite Shout
| None
| F
|
| Grapple
| Foe & Self
| 2s
|
| Removes current stance. Knocks down user
| Skill
| None
| E
|
| Bestial Pounce
| Foe
| 2s
|
|
|
| 5
|
|
|
| 10
|
|
| Pet attack +5...17 damage, if foe casting a spell, knockdown
| Pet Attack
| Beast
| P
|
| Pounce
| Foe
| 2s
|
|
|
| 5
|
|
|
| 20
|
|
| Pet attack +5...17 damage, if foe is moving, knockdown
| Pet Attack
| Beast
| F
|
| Savage Pounce
| Foe
| 2s
|
|
|
| 5
|
|
|
| 10
|
|
| Pet attack +5...17 damage, if foe casting a spell, knockdown
| Pet Attack
| Beast
| F
|
| Spike Trap
| Foes near location
| 2s
|
| Each second for 2 seconds; also 10...34 damage, inflicts Crippled 3...21s
| Elite Trap
| WS
| C
|
| Tripwire
| Foes near location
| 2s
|
| If foe is crippled. 5..17 damage
| Trap
| WS
| N
|
| Balthazar's Pendulum
| Foe
| 2s
|
| Next time ally would be knocked down by a foe, that foe is knocked down instead
| Elite Enchantment Spell
| Smite
| N
|
| Bane Signet
| Foe
| 2s
|
|
|
|
|
| 1
|
| 20
|
|
| If foe attacking. 26..50 holy damage
| Signet
| Smite
| C
|
| Shield of Judgment
| Foe
| 2s
|
| For 8...18s, anyone striking ally is knockdown and 5...41 damage
| Elite Enchantment Spell
| Smite
| P
|
| Signet of Judgment
| Foe
| 2s
|
|
|
|
|
| 1
|
| 20
|
|
| Foe and adjacent foes take 15...63 holy damage
| Elite Signet
| Smite
| C
|
| Psychic Instability
| Foe
| 2s
|
| If interrupts a spell. 50% failure chance with Fast Casting 4 or less.
| Elite Spell
| FC
| F
|
| Gale
| Foe
| 2s
|
| 50% failure rate (unless Air Magic = 5 or more)
| Spell
| Air
| C
|
| Gust
| Foe
| 3s
|
| If foe is under Earth or Water Magic hex. 10..54 cold damage
| Elite Spell
| Air
| F
|
| Lightning Surge
| Foe
| 2s
|
| After 3s, knockdown & 14...83 lightning damage
| Elite Hex Spell
| Air
| C
|
| Mind Shock
| Foe
| 2s
|
| 10...42 lightning damage, if you have more energy then foe, 10...42 additional lightning damage & knockdown
| Elite Spell
| Air
| P
|
| Shock
| Touched foe
| 2s
|
| 10...50 lightning damage
| Skill
| Air
| P
|
| Teinai's Wind
| Adjacent foes
| 2s
|
| If foe attacking. 15..51 cold damage
| Spell
| Air
| F
|
| Whirlwind
| Adjacent foes
| 2s
|
| If foe attacking. 15..51 cold damage
| Spell
| Air
| P
|
| Churning Earth
| Nearby foes location
| 2s
|
| For 5s, 10...34 earth damage each second, if foe is moving faster then normal when struck by spell, knockdown foe
| Spell
| Earth
| F
|
| Dragon's Stomp
| Foe & nearby foes
| 2s
|
| 26...85 earth damage
| Spell
| Earth
| F
|
| Earthquake
| Foe & nearby foes
| 2s
|
| 26...85 earth damage
| Spell
| Earth
| P
|
| Stoning
| Foe
| 2s
|
| 45...93 earth damage, if foe has weakness, knockdown
| Spell
| Earth
| C
|
| Unsteady Ground
| Nearby foes location
| 2s
|
| For 5s, nearby foes 10...34 earth damage, if a foe is attacking, knockdown foe
| Elite Spell
| Earth
| F
|
| Meteor
| Foe & adjacent foes
| 2s
|
| 7...91 fire damage
| Spell
| Fire
| C
|
| Meteor Shower
| Foes adjacent location
| 2s
|
| For 9 sec, 7...91 fire damage & knockdown every 3s
| Spell
| Fire
| P
|
| Slippery Ground
| Foe
| 2s
|
| If target is blind
| Spell
| Water
| E
|
| Water Trident
| Moving foe
| 2s
|
| 10..58 cold damage
| Elite Spell
| Water
| P
|
| Horns of the Ox
| Foe
| 2s
|
| If foe not adjacent to any of his allies. +1..9 damage
| Dual Attack
| Dagger
| F
|
| Trampling Ox
| Foe
| 2s
|
| If foe is crippled. +5..17 damage
| Dual Attack
| Dagger
| E
|
| Entangling Asp
| Foe
| 2s
|
| Poison 5...17s
| Spell
| Deadly
| F
|
| Iron Palm
| Touched foe
| 2s
|
| If foe hexed or under a condition. 5..41 damage, counts as a lead attack
| Skill
| Deadly
| F
|
| Scorpion Wire
| Foe
| 2s
|
| For 8...18s, if foe is more then 100' away from you, you shadow step to target and foe is knockdown
| Hex Spell
| Deadly
| F
|
| Mark of Instability
| Foe
| 2s
|
| For 20s, next time you hit target with a dual attack, knockdown
| Hex Spell
| None
| F
|
| Wastrel's Collapse
| Foe
| 2s
|
| If foe not using a skill. All non-dagger attack skills disabled. Shadow steps to target
| Elite Skill
| None
| N
|
| Grasping Was Kuurong
| Nearby foes
| 2s
|
| Hold ashes for 15...51s, when dropped, 15...63 damage & knockdown
| Elite Item Spell
| Chan
| F
|
| Wanderlust
| Attacked stationary foe
| 2s
|
| If foe knocked down by attack, spirit loses 70...54 health
| Elite Binding Ritual
| Comm
| F
|
| Fleeting Stability
| Self
| 2s
|
| For 5...21s, you cannot be knocked down, when enchantment lasts its full duration, knockdown
| Enchantment Spell
| Earth
| N
|