Iron Palm
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Skill details
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Full: Target touched foe suffers 5...41 damage, and if that foe is suffering from a hex or condition that foe is knocked down. Iron Palm counts as a lead attack.
Concise: Deals 5...41 damage. Causes knock-down if target foe is hexed or has a condition. Counts as a lead attack.
Contents |
| Deadly Arts | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Damage | 5 | 8 | 11 | 14 | 17 | 20 | 23 | 26 | 29 | 32 | 35 | 38 | 41 | 44 | 47 | 50 | 53 | 56 | 59 | 62 | 65 |
Acquisition
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Notes
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- Like Palm Strike, this is a touch skill and can be used if you're not wielding daggers and is unaffected by blind and hexes such as Blurred Vision or Spirit of Failure.
- Combines well with Dark Prison, Beguiling Haze, Augury of Death, Hidden Caltrops, or Shadow Prison.
Trivia
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- Iron Palm is a common martial arts training in some disciplines of Chinese Kung Fu in which the practitioners hit their palms on bags of metal beads until their palms are extremely resilient to pain, and have an increased bone mass, thereby making their palms "iron".
Related skills
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Shove (elite)
Palm Strike (elite)
