This skill may be earned from a quest. See skill information for details.
. For Stance 1...4 seconds, you have a 75% chance to block attacks. Whenever you block an attack this way, you lose 2 Energy or Distortion ends.
. For 10 seconds, target foe moves 50% slower. When Ethereal Burden ends, you gain Hex Spell 10...20 Energy.
. For Elite Hex Spell 10...22 seconds, whenever target foe suffers from a new condition, all foes in the area suffer from that condition as well. If target foe has two or more conditions, that foe is Dazed for 1...3 seconds.
Illusion of Weakness
. You lose Enchantment Spell 50...202 Health. Illusion of Weakness ends if damage drops your Health below 25% of your maximum. When Illusion of Weakness ends, you gain 50...202 Health.
. For 30 seconds, your Elite Enchantment Spell melee attacks neither hit nor fail to hit. Instead, Illusionary Weaponry deals 8...34 damage to your targets for each melee attack. You have +5 armor for each equipped Illusion Magic skill.
. For 4 seconds, the next time the target foe or any Elite Hex Spell adjacent foe attacks, they take 30...114 damage and are Blinded for 10 seconds.
. For Elite Hex Spell 5...17 seconds, target foe suffers - 1...7 Health degeneration and takes 100% longer to activate skills.
. For 10 seconds, target foe suffers - Hex Spell 1...3 Health degeneration. When Phantom Pain ends, that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5...17 seconds.
. For Enchantment Spell 4...9 seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all adrenaline and 3 Energy.