Illusion Magic skills quick reference
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(Redirected from Illusion Magic skills)
This skill may be earned from a quest. See skill information for details.
Illusion Magic
| Accumulated Pain [edit]
| Spell. Target foe takes 10...30 damage. If target foe is suffering from 2 or more hexes, that foe suffers a Deep Wound for 5...17 seconds. |
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| Air of Disenchantment [edit]
| Elite Hex Spell. Remove one enchantment from target foe and all nearby foes. For 5...17 seconds, enchantments expire 150...270% faster on those foes. |
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| Ancestor's Visage [edit]
| Enchantment Spell. For 4...9 seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all adrenaline and 3 Energy. |
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| Arcane Conundrum [edit]
| Hex Spell. For 5...13 seconds, spells cast by target foe and all adjacent foes take twice as long to cast. |
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| Calculated Risk [edit]
| Hex Spell. For 4...9 seconds, target foe has a 50% chance to miss with attacks but does +25...13 damage. |
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| Eye of the North | |||||||||||||
| Clumsiness [edit]
| Hex Spell. For 4 seconds, target and adjacent foes are hexed with Clumsiness. The next time each foe attacks, the attack is interrupted and that foe suffers 10...76 damage. |
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| Confusing Images [edit]
| Hex Spell. For 2...8 seconds, target foe takes twice as long to activate non-attack skills. |
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| Eye of the North | |||||||||||||
| Conjure Nightmare [edit]
| Hex Spell. For 2...13 seconds, target foe suffers -8 Health degeneration. |
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| Conjure Phantasm [edit]
| Hex Spell. For 2...13 seconds, target foe experiences -5 Health degeneration. |
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| Crippling Anguish [edit]
| Elite Hex Spell. For 8...18 seconds, target moves 50% slower and suffers -1...3 Health degeneration. |
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| Distortion [edit]
| Stance. For 1...4 seconds, you have a 75% chance to block attacks. Whenever you block an attack this way, you lose 2 Energy or Distortion ends. |
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| Ethereal Burden [edit]
| Hex Spell. For 10 seconds, target foe moves 50% slower. When Ethereal Burden ends, you gain 10...20 Energy. |
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| Prophecies | | | |||||||||||
| Fevered Dreams [edit]
| Elite Hex Spell. For 10...22 seconds, whenever target foe suffers from a new condition, all foes in the area suffer from that condition as well. If target foe has two or more conditions, that foe is Dazed for 1...3 seconds. |
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| Fragility [edit]
| Hex Spell. For 8...18 seconds, target and adjacent foes takes 5...17 damage each time they suffer or recover from a new condition. |
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| Frustration [edit]
| Hex Spell. For 5...17 seconds, target foe casts spells 50% slower and takes 5...41 damage whenever interrupted. |
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| Illusion of Haste [edit]
| Enchantment Spell. For 5...10 seconds you are no longer Crippled, and you move 33% faster. When Illusion of Haste ends, you become Crippled for 3 seconds. |
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| Illusion of Pain [edit]
| Hex Spell. For 10 seconds, target foe has -3...9 Health degeneration and take 3...9 damage each second. When Illusion of Pain ends, that foe is healed for 45...129. |
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| Illusion of Weakness [edit]
| Enchantment Spell. You lose 50...202 Health. Illusion of Weakness ends if damage drops your Health below 25% of your maximum. When Illusion of Weakness ends, you gain 50...202 Health. |
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| Illusionary Weaponry [edit]
| Elite Enchantment Spell. For 30 seconds, you deal no damage in melee, but whenever you attack in melee, target foe takes 8...34 damage. |
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| Images of Remorse [edit]
| Hex Spell. For 5...9 seconds, target foe suffers 1...3 Health degeneration. If that foe was attacking, that foe takes 10...44 damage. |
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| Imagined Burden [edit]
| Hex Spell. For 8...18 seconds, target foe moves 50% slower. |
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| Ineptitude [edit]
| Elite Hex Spell. For 4 seconds, the next time target foe attacks, that foe takes 30...114 damage and becomes Blinded for 10 seconds. |
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| Kitah's Burden [edit]
| Hex Spell. For 10 seconds, target foe moves 50% slower. When Kitah's Burden ends, you gain 10...20 Energy. |
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| Migraine [edit]
| Elite Hex Spell. For 5...17 seconds, target foe suffers -1...3 Health degeneration and takes 100% longer to cast spells. |
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| Phantom Pain [edit]
| Hex Spell. For 10 seconds, target foe suffers -1...3 Health degeneration. When Phantom Pain ends, that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5...17 seconds. |
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| Prophecies | | ||||||||||||
| Recurring Insecurity [edit]
| Elite Hex Spell. For 10 seconds, target foe suffers from -1...4 Health degeneration. If that foe has another hex when Recurring Insecurity would end, it is reapplied. |
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| Shared Burden [edit]
| Elite Hex Spell. For 5...17 seconds, target foe and all nearby foes attack, cast spells, and move 33% slower. |
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| Shrinking Armor [edit]
| Hex Spell. For 10 seconds, target foe suffers from -1...3 Health degeneration. When this hex ends, that foe has Cracked Armor for 5...17 seconds. |
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| Eye of the North | |||||||||||||
| Signet of Clumsiness [edit]
| Signet. If target foe is attacking, that foe is interrupted and takes 15...51 damage. |
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| Nightfall | |||||||||||||
| Signet of Illusions [edit]
| Elite Signet. Your next 1...3 spells use your Illusion attribute instead of their normal attribute. |
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| Nightfall | |||||||||||||
| Soothing Images [edit]
| Hex Spell. For 8...18 seconds, target foe and all adjacent foes cannot gain adrenaline. |
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| Sum of All Fears [edit]
| Hex Spell. For 5...17 seconds, target foe moves, attacks, and casts spells 20% slower. |
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| Eye of the North | |||||||||||||
| Sympathetic Visage [edit]
| Enchantment Spell. For 4...9 seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all adrenaline and 3 Energy. |
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| Prophecies | | ||||||||||||
| Wandering Eye [edit]
| Hex Spell. For 4 seconds, the next time target foe attacks, that attack is interrupted and all nearby foes take 10...76 damage. |
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| Eye of the North | |||||||||||||


































