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| Ice Prison
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Full: For 8...18 seconds, target foe's legs are encased in ice, causing that foe to move 66% slower. This effect ends if target takes fire damage.
Concise: (8...18 seconds.) Target foe moves 66% slower. Ends if this foe takes fire damage.
| Water Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21
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| Duration
| 8 | 9 | 10 | 10 | 11 | 12 | 13 | 14 | 14 | 15 | 16 | 17
| 18 | 18 | 19 | 20 | 21 | 22 | 22 | 23 | 24 | 25
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[edit] Acquisition
Skill Quests:
Skill Trainers:
- Since Ice Prison ends if a target takes fire damage, you should consider only using it in groups when you are certain that no teammates will be using fire damage. Alternatively combine with Winter.
- Consider combining with Chilling Winds for a very long slow effect.
[edit] Related skills
[edit] Related articles