Quantcast Game updates - GuildWiki, a Guild Wars wiki.
Recent changes Random page
GAMING
Gaming
 
WoWWiki
Halopedia
FFXIclopedia
Age of Conan
Warhammer Online
Grand Theft Wiki
See more...

Game updates

From GuildWiki

Jump to: navigation, search

These are the permanent links to the updates on this page.

[edit]  

Older updates:

2008

January February March
April May June
July August September
October November December

2007

January February March
April May June
July August September
October November December

2006

January February March
April May June
July August September
October November December

2005

May June
July August September
October November December

The following is a list of the most recent updates to Guild Wars, as listed on the official updates info page, with GuildWiki comments.

Check the month by month archives on the right for older updates.

A 0...15 attribute level progression range is used for skills in the update notes. GuildWiki uses the same 0...12 attribute level progression range as the tooltips when displaying skill information. Title-based skills are also listed with progression ranges different from those used in the tooltips.

[edit] Update - Thursday, October 9, 2008

[edit] Updated Zaishen Rewards

[edit] Automated Tournaments

  • Updated Automated Tournament map rotations.

[edit] Guild Battle Changes

  • The number and placement of NPCs have been changed in all Guild Halls.
  • Removed Cyclone Axe from the Guild Lord.

[edit] Skill Updates

For more information on these changes, please see the Developer Updates page.

[edit] PvE and PvP

[edit] Assassin
  • Hidden Caltrops: reduced hex duration to 1..10 seconds; reduced Crippled duration to 1..15 seconds.
[edit] Elementalist
  • Immolate: increased damage to 20..75.
  • Meteor: reduced casting time to 2 seconds.
[edit] Mesmer
[edit] Ranger
[edit] Warrior
  • Backbreaker: functionality changed to: "Deals +1..20 damage. Causes knock-down (2..4 seconds)."

[edit] PvP

[edit] Warrior

[edit] Open Travel: Territory and District UI Changes

  • This is the final update to language districts.
  • In this update, restrictions to Japanese language districts will be removed and players of all language districts will be able to travel back and forth without restrictions.

[edit] Bug Fixes

  • Fixed a sound issue which may be affecting some specific on-board audio chipsets.
  • Fixed a bug that caused some high-end weapons to be created without an inscription slot if they had the Deathbane property.
  • Fixed a bug in the Nightfall quest "Last of the Breed" that could cause Mirza Veldrunner to take more Giant Tusks from the player than the quest required.
  • Fixed a bug that could cause Unyielding Aura to fail to resurrect a dead ally in range if other dead allies were out of range.
  • Fixed a bug that caused Muddy Terrain to occasionally not affect Dark Escape.
  • Fixed a bug that allowed a group to register for a Guild-versus-Guild Automated Tournament without an officer from the group leader's guild.
  • Fixed a bug that could occasionally cause the Spear of Archemorous to duplicate itself.
  • Fixed a bug that caused Stout-Hearted to not display the damage it deals.
  • Fixed a bug that could cause players to have two elite skills while riding a Junundu Wurm.
  • Fixed a bug that caused the /zaishen and /rank emotes to not play if the user was running, but still set their cooldown timer.
  • Fixed a bug in the Underworld quest "The Four Horsemen" that sometimes caused horsemen’s deaths to not be counted for quest completion.
  • Fixed a bug that caused Heroes to occasionally start casting and canceling skills repeatedly when their target was moving away from their position.
  • Fixed a bug that sometimes caused Leah Stone to disappear before reaching her final resting place.

[edit] Miscellaneous

  • Xunlai Tournament Agents now offer prizes for the September tournament. These agents can be found in the Great Temple of Balthazar, Lion's Arch, Kaineng Center, and Kamadan.
  • When any of these skills complete, the target will now resurrect quicker: Rebirth, Sunspear Rebirth Signet, and dismissal of Unyielding Aura.
  • Tormented Weapons can now be placed in the Hall of Monuments.
  • Removed Iron Mist from Gadd.
  • Streamlined Leah Stone's path and increased her speed for the bonus in Abaddon's Mouth.


[edit] Update 2 - Thursday, September 25, 2008

[edit] Bug Fixes

[edit] Update - Thursday, September 25, 2008

[edit] Guild Battles

For more information on these changes, please see the Developer Updates page.

  • Removed the reduced durations of hexes and conditions on the Guild Lord so that they last the normal amount of time.
  • Refined how aggressiveness is measured for teams in Guild Battles. Dealing damage to the enemy Guild Lord still increases your team's aggressiveness. Casting enchantments and weapon spells on your Guild Lord now decreases your aggressiveness. If neither Guild Lord is killed before 28 minutes have passed, the more aggressive team is awarded the victory.


[edit] Update - Friday, September 19, 2008

[edit] Miscellaneous


[edit] Update 2 - Wednesday, September 10, 2008

[edit] Bug Fix

  • Fixed functionality of the skill Order of Undeath to reflect the values listed in the update notes.

[edit] Update - Wednesday, September 10, 2008

[edit] Updated Zaishen Rewards

  • Updated the Zaishen Chest drops to replace the Trapdoor Tonic with a new tonic for the month of September. More information on Zaishen Rewards can be found here.

[edit] Guild Battle

  • Added "Oath of Protection" to the Bodyguard; "While the bodyguard is alive, the Guild Lord takes 20% less damage."

[edit] Skill Updates

[edit] PvE and PvP

[edit] Elementalist
  • Glowing Gaze: functionality changed to: "Deals 5..50 fire damage. You gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if target foe is Burning."
  • Glowing Ice: functionality changed to: "Deals 5..50 cold damage. You gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if target foe is hexed with Water Magic."
  • Glowstone: functionality changed to: "Deals 5..50 earth damage. You gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if target foe is Weakened."
  • Master of Magic: now ends whenever a non-elementalist skill is used.
  • Mind Blast: recharge time reduced to 2 seconds.
  • Icy Shackles: energy cost increased to 10.
  • Shock Arrow: functionality changed to: "Rapid projectile: deals 5..50 lightning damage. You gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage if you hit an attacking foe. 25% armor penetration."
[edit] Necromancer
  • Order of Undeath: functionality changed to: "Your minions deal +3..16 damage and you lose 2% of your maximum Health when a minion hits." Energy cost increased to 10, duration reduced to 5 seconds.

[edit] PvP

[edit] Ranger
  • Sloth Hunter's Shot: unconditional damage reduced to 5..20, conditional damage reduced to 5..25.

[edit] PvE

[edit] Monk
  • Unyielding Aura: Now only works on party members within spell casting range.

[edit] Bug Fixes

  • Fixed a bug that caused shields to display inside M.O.X.'s arm.
  • Updated the FMOD sound library to correct several issues, notably a crash bug on multi-processor computers.
  • Fixed a bug that caused players to stop moving when casting Ursan Force.

[edit] Miscellaneous

[edit] Update - Friday, September 5, 2008

[edit] Bug Fix

[edit] GuildWiki notes

  • Fixed German and French localization bugs related with M.O.X. and Zinn's task.

[edit] Update - Thursday, September 4, 2008

[edit] M.O.X. the Golem Hero

The golem hero, M.O.X., is now available to players who own all three campaigns: the original Guild Wars, Factions, and Nightfall. To obtain M.O.X.:

  • in Tyria: Leave Lion's Arch through the northwest gate and you will find M.O.X. in North Kryta Province.
  • in Cantha: Leave Kaineng Center through the southeast gate and you will find M.O.X. in Bukdek Byway.
  • in Elona: Leave Kamadan through the north gate and you will find M.O.X. in the Plains of Jarin.

Note: Characters from all campaigns must be at least level 10 before they can recruit M.O.X. into their parties.

You will find more detailed information about M.O.X. on the M.O.X. announcement page.

[edit] Igneous Summoning Stone

The Igneous Summoning Stone bonus item, which summons the Fire Imp combat ally, is now available in game to players who have previously purchased any of the following products from the in-game store or PlayNC.com: the original Guild Wars, Factions, Nightfall, Eye of the North, Game of the Year Edition (North America), or the One Million Edition (Europe).

To create the Igneous Summoning Stone, type /bonus into the in-game chat window. As a bonus item, the Igneous Summoning Stone can be created as many times as desired per account. Bonus items cannot be traded.

Note: The Igneous Summoning Stone is intended to help players level up new characters so it can only be used by characters under level 20.

You will find more detailed information, including other ways to obtain the Igneous Summoning Stone, on the Fire Imp announcement page.

[edit] Bug Fixes

  • Fixed a graphical bug that covered up a portion of the map in the Gates of Kryta mission.

[edit] Miscellaneous

  • Replaced the Eye of the North logo on the title screen with the classic Guild Wars logo.
  • Changed the ctrl-click text for the PvP buff from "I am under the effects of PvP!" to "This is PvP!"

[edit] Update #2 - Friday, August 22, 2008

[edit] Bug Fix

  • Fixed a bug that caused Heroes to cancel some skills before they finished casting when following their leader.

[edit] Update - Friday, August 22, 2008

[edit] Bug Fix

  • Fixed a bug that caused Heroes outside of combat to not use skills with a long casting time.

[edit] Update - Thursday, August 21, 2008

[edit] Skill Updates

[edit] PvE and PvP

[edit] Elementalist
[edit] Ranger

[edit] PvP

[edit] Monk
  • Smiter's Boon: recharge time increased to 90 seconds, Energy cost increased to 25, duration reduced to 5 seconds.

[edit] AI Updates

  • Updated the AI for Heroes and henchmen to fix an issue that caused them to sometimes attack enemy targets from too far away.
  • Updated the AI for Heroes and henchmen to improve their ability to recognize when their leader is fleeing from combat.
  • Updated the AI for Heroes and henchmen to fix an issue that caused them to occasionally become confused and run in circles.

[edit] Update - Thursday, August 14, 2008

[edit] Guild Battles

  • Guild Lords no longer walk out at 20 minutes.
  • The Victory or Death message will no longer display at 18 minutes.
  • Gates barring entry to guild halls will now open when the match starts. Gate locks have been removed from these gates.
  • Guild Thieves have been removed.
  • Bodyguard: the Bodyguard will now shoot fireballs from his staff instead of arrows.

[edit] Skill Updates

[edit] Elementalist

[edit] GuildWiki notes

[edit] Update #2 - Friday, August 8, 2008

[edit] Skill Updates

  • Glimmering Mark: skill description has been updated to reflect that the hex ends on skills, not spells.
  • Way of the Assassin: this skill now only works with daggers; reduced attack speed increase to 5..20%.

[edit] Bug Fixes

[edit] Update - Friday, August 8, 2008

[edit] Bug Fixes

Rate this article:
Share this article: