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Fire Magic skills quick reference

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Quest-medium This skill may be earned from a quest. See skill information for details.

Exhaustion This skill causes Exhaustion.

Energy Energy requirement

Activation Activation time

Recharge Recharge time

Fire Magic

Bed of Coals Bed of Coals Spell. Create a Bed of Coals at your location. For 10 seconds, foes standing still near this location are struck for 5...24 fire damage each second. Any foe knocked down on the Bed of Coals is set on fire for 3...6 seconds.
    10 Energy 1 Activation 30 Recharge
Factions    
Breath of Fire Breath of Fire Spell. Create Breath of Fire at target foe's current location. For 5 seconds, foes adjacent to that location are struck for 10...34 fire damage each second.
    5 Energy 2 Activation 30 Recharge
Factions    
Burning Speed Burning Speed Enchantment Spell. For 5 seconds, you are set on fire and move 30...42% faster. When Burning Speed ends, all adjacent foes are set on fire for 3...8 seconds.
    10 Energy ¼ Activation    
Factions    
Conjure Flame Conjure Flame Enchantment Spell. For 60 seconds, if you're wielding a fire weapon, your attacks strike for an additional 5...17 fire damage.
    10 Energy 1 Activation 45 Recharge
Core    
Double Dragon Double Dragon Elite Spell. All nearby foes are struck for 7...91 fire damage. For 10...22 seconds, your Fire Magic attribute is increased by +0...2.
    5 Energy ¾ Activation 15 Recharge
Factions    
Elemental Flame Elemental Flame Hex Spell. For 5...17 seconds, whenever an Elemental hex is applied to target foe, that foe is set on fire for 3...5 seconds.
    5 Energy 1 Activation 5 Recharge
Nightfall    
Fire Attunement Fire Attunement Enchantment Spell. For 36...55 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the skill each time you use Fire Magic.
    10 Energy 1 Activation 30 Recharge
Core   Quest-medium
Fire Storm Fire Storm Spell. Create a Fire Storm at target foe's location. For 10 seconds, foes adjacent to that location are struck for 5...29 fire damage each second.
    10 Energy 2 Activation 30 Recharge
Core   Quest-medium
Fireball Fireball Spell. Send out a ball of fire that strikes target foe and all adjacent foes for 7...91 fire damage.
    10 Energy 2 Activation 7 Recharge
Core   Quest-medium
Flame Burst Flame Burst Spell. All nearby foes are struck for 15...99 fire damage.
    15 Energy ¾ Activation 5 Recharge
Prophecies   Quest-medium
Flame Djinn's Haste Flame Djinn's Haste Enchantment Spell. All adjacent foes are struck for 15...99 fire damage. For 8...13 seconds, you move 25% faster. Flame Djinn's Haste recharges 50% faster if a foe was struck by this spell.
    10 Energy ¾ Activation 20 Recharge
Nightfall    
Flare Flare Spell. Send out a flare that strikes target foe for 20...56 fire damage if it hits.
    5 Energy 1 Activation    
Core   Quest-medium
Glowing Gaze Glowing Gaze Spell. Target foe takes 5...41 fire damage. If that foe is on Fire[sic], you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage.
    5 Energy 1 Activation 8 Recharge
Nightfall    
Glyph of Immolation Glyph of Immolation Glyph. For 15 seconds, your next 1...3 Spells that target a foe also cause Burning for 1...3 seconds.
    5 Energy 1 Activation 10 Recharge
Eye of the North    
Immolate Immolate Spell. Target foe is struck for 20...64 fire damage and is set on fire for 1...3 seconds.
    10 Energy 1 Activation 5 Recharge
Core    
Incendiary Bonds Incendiary Bonds Hex Spell. After 3 seconds, target foe and all nearby foes are struck for 20...68 fire damage and are set on fire for 1...3 seconds.
    15 Energy 2 Activation 15 Recharge
Prophecies   Quest-medium
Inferno Inferno Spell. All adjacent foes are struck for 30...114 fire damage.
    10 Energy ¾ Activation 10 Recharge
Core   Quest-medium
Lava Arrows Lava Arrows Spell. Lava Arrows fly toward up to 3 foes near your target and strike for 20...56 fire damage if they hit.
    5 Energy 1 Activation 2 Recharge
Factions    
Lava Font Lava Font Spell. For 5 seconds, foes adjacent to the location where this spell was cast are struck for 5...41 fire damage each second.
    10 Energy 2 Activation 4 Recharge
Prophecies   Quest-medium
Liquid Flame Liquid Flame Spell. Target foe is struck for 7...91 fire damage. If that foe is attacking or casting a Spell, nearby foes are also struck for 7...91 fire damage.
    10 Energy 1 Activation 15 Recharge
Nightfall    
Mark of Rodgort Mark of Rodgort Hex Spell. Target foe and all nearby foes are hexed with Mark of Rodgort. For 10...30 seconds, whenever each foe is struck for fire damage, that foe is set on fire for 1...3 seconds.
    15 Energy 1 Activation 15 Recharge
Prophecies    
Meteor Meteor Spell. Target foe and all adjacent foes are struck for 7...91 fire damage and knocked down. This spell causes Exhaustion.
Exhaustion   5 Energy 2 Activation 30 Recharge
Core   Quest-medium
Meteor Shower Meteor Shower Spell. Create a Meteor Shower at target foe's location. For 9 seconds, foes adjacent to that location are struck for 7...91 fire damage and knocked down every 3 seconds. This Spell causes Exhaustion.
Exhaustion   25 Energy 5 Activation 60 Recharge
Prophecies    
Mind Blast Mind Blast Elite Spell. Target foe is struck for 15...51 fire damage. If you have more Energy than target foe, you gain 1...7 Energy.
    5 Energy 1 Activation 2 Recharge
Nightfall    
Mind Burn Mind Burn Elite Spell. Target foe takes 15...51 fire damage. If you have more energy than target foe, that foe takes an additional 15...51 fire damage and is set on fire for 1...6 seconds. This spell causes exhaustion.
Exhaustion   5 Energy 1 Activation 5 Recharge
Core    
Phoenix Phoenix Spell. A fiery phoenix rises at your location, striking adjacent foes for 7...91 fire damage, and flies out to your target, exploding on impact. This explosion strikes your target and adjacent foes for an additional 15...75 fire damage.
    15 Energy 2 Activation 10 Recharge
Prophecies    
Rodgort's Invocation Rodgort's Invocation Spell. Target foe and all nearby foes are struck for 15...99 fire damage and set on fire for 1...3 seconds.
    25 Energy 2 Activation 8 Recharge
Prophecies    
Savannah Heat Savannah Heat Elite Spell. You create Savannah Heat at target foe's location. For 5 seconds, all nearby foes take 5...17 fire damage for each second this spell has been in effect.
    5 Energy 2 Activation 25 Recharge
Nightfall    
Searing Flames Searing Flames Elite Spell. Target foe and all nearby foes are struck with Searing Flames. Foes already on fire when this skill is cast are struck for 10...82 fire damage. Foes not already on fire begin Burning for 1...6 seconds.
    15 Energy 1 Activation 2 Recharge
Nightfall    
Searing Heat Searing Heat Spell. Cause searing heat at target foe's location. For 5 seconds, foes near this location are struck for 10...34 fire damage each second. When Searing Heat ends, enemies in the area of effect are set on fire for 3 seconds.
    15 Energy 2 Activation 30 Recharge
Prophecies Teinai's Heat  
Smoldering Embers Smoldering Embers Hex Spell. Target foe is struck for 7...91 fire damage. After 3 seconds, if target foe is not moving that foe is set on fire for 3 seconds.
    10 Energy 2 Activation 7 Recharge
Factions    
Star Burst Star Burst Elite Spell. Target touched foe and all nearby foes are struck for 7...91 fire damage. If more than one foe was struck, you lose 5 Energy.
    5 Energy ¾ Activation 10 Recharge
Factions    
Teinai's Heat Teinai's Heat Spell. Create Teinai's Heat at target foe's location. For 5 seconds, foes near that location are struck for 10...34 fire damage each second. When Teinai's Heat ends, foes in the area of effect are set on fire for 3 seconds.
    15 Energy 2 Activation 30 Recharge
Factions Searing Heat  

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