Fire Magic skills (Nightfall)
From GuildWiki
This skill may be earned from a quest. See skill information for details.
This skill causes Exhaustion.
Fire Magic
| Elemental Flame [edit]
| Hex Spell. For 5...17 seconds, whenever an Elemental hex is applied to target foe, that foe is set on fire for 3...5 seconds. |
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| Flame Djinn's Haste [edit]
| Enchantment Spell. All adjacent foes are struck for 15...99 fire damage. For 8...13 seconds, you move 25% faster. Flame Djinn's Haste recharges 50% faster if a foe was struck by this spell. |
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| Glowing Gaze [edit]
| Spell. Target foe takes 5...41 fire damage. If that foe is on Fire[sic], you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage. |
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| Liquid Flame [edit]
| Spell. Target foe is struck for 7...91 fire damage. If that foe is attacking or casting a Spell, nearby foes are also struck for 7...91 fire damage. |
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| Mind Blast [edit]
| Elite Spell. Target foe is struck for 15...51 fire damage. If you have more Energy than target foe, you gain 1...7 Energy. |
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| Savannah Heat [edit]
| Elite Spell. You create Savannah Heat at target foe's location. For 5 seconds, all nearby foes take 5...17 fire damage for each second this spell has been in effect. |
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| Searing Flames [edit]
| Elite Spell. Target foe and all nearby foes are struck with Searing Flames. Foes already on fire when this skill is cast are struck for 10...82 fire damage. Foes not already on fire begin Burning for 1...6 seconds. |
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