Fandom

GuildWars Fanfic Wikia

Favorable Winds

17,333pages on
this wiki
Add New Page
Talk49 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Skill details
Favorable Winds
Favorable Winds
Campaign: Core Ranger-icon
Profession: Ranger
Attribute: Marksmanship
Type: Nature Ritual
    5 Energy 5 Activation 60 Recharge

Full: Create a level 1...8 spirit. For non-spirit creatures within its range, arrows move twice as fast as normal and strike for +6 damage. This spirit dies after 30...126 seconds.

Concise: Creates a level 1...8 spirit (30...126 second lifespan). Arrows move twice as fast and hit for +6 damage for creatures in range. Does not affect spirits.

Marksmanship 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Level 122334556678 89910111112121314
Duration 303846546270788694102110118 126134142150158166174182190198


Acquisition

Skill Quests:

Skill Trainers:

Hero Skill Trainers:

Signet of Capture:

Notes

  • Unlike Read the Wind, this skill really does change the speed of the arrow, and does not simply set a flat projectile arc. This means bows with larger arcs, like longbows and flatbows, can still miss at long range.
  • The projectiles fired by bone fiends are not arrows and therefore are unaffected by Favorable Winds.
  • Combines well with Barrage, as this is not a preparation.

Related skills

Related articles

Also on Fandom

Random Wiki