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Favorable Winds

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Skill details
Favorable Winds
Image:Favorable Winds.jpg
Campaign: Core Ranger
Profession: Ranger
Attribute: Marksmanship
Type: Nature Ritual
    5 Energy 5 Activation 60 Recharge

Full: Create a level 1...8 spirit. For non-spirit creatures within its range, arrows move twice as fast as normal and strike for +6 damage. This spirit dies after 30...126 seconds.

Concise: Creates a level 1...8 spirit (30...126 second lifespan). Arrows move twice as fast and hit for +6 damage for creatures in range. Does not affect spirits.

Contents

Marksmanship 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Level 122334556678 89910111112121314
Duration 303846546270788694102110118 126134142150158166174182190198

[edit] Acquisition

Skill Quests:

Skill Trainers:

Hero Skill Trainers:

Signet of Capture:

[edit] Notes

  • Contrary to the wording, this skill does not increase the movement speed of your arrows. Rather, it sets the arc to be straight (thus reducing time-to-target).
  • The projectiles fired by bone fiends are not arrows and therefore are unaffected by Favorable Winds.
  • Combines well with Barrage, as this is not a preparation.

[edit] Related skills

[edit] Related articles

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