Fast Casting skills quick reference
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Fast Casting
| Arcane Languor [edit]
| Elite Hex Spell. For 1...8 seconds, all spells cast by target foe cause Exhaustion. |
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| Keystone Signet [edit]
| Elite Signet. All of your signets except Keystone Signet are recharged. For 20 seconds, the next 0...5 times you use a signet that targets a foe, all other foes adjacent to your target take 15...51 damage and are interrupted. |
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| Prophecies | |||||||||||||
| Mantra of Recovery [edit]
| Elite Stance. For 5...17 seconds, spells you cast recharge 33% faster. |
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| Persistence of Memory [edit]
| Enchantment Spell. For 5...17 seconds, whenever a spell you cast is interrupted, that spell is instantly recharged. |
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| Power Return [edit]
| Spell. If target foe is casting a spell or chant, that skill is interrupted and target foe gains 10...6 Energy. |
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| Psychic Instability [edit]
| Elite Spell. Interrupts the target foe's action. If that action is a skill, that foe and all nearby foes are knocked down for 2...4 seconds. (50% failure chance with Fast Casting 4 or less.) |
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| Stolen Speed [edit]
| Elite Hex Spell. For 1...8 seconds, spells cast by the target foe and all adjacent foes take 100% longer to cast. Spells targeting these foes that are cast by you or your allies take 50% less time to cast. |
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| Symbolic Celerity [edit]
| Enchantment Spell. For 36...55 seconds, all of your signets use your Fast Casting attribute instead of their normal attributes. |
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| Symbolic Posture [edit]
| Stance. For 5...17 seconds, the next signet you activate recharges 20...68% faster. |
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| Symbols of Inspiration [edit]
| Elite Skill. For 1...25 seconds, this skill becomes the Elite of target foe. Elite spells you cast use your Fast Casting attribute instead of their normal attributes. |
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