. For Elite Hex Spell 1...8 seconds, all spells cast by target foe cause Exhaustion.
. All of your Elite Signet signets except Keystone Signet are recharged. For 20 seconds, the next 0...5 times you use a signet that targets a foe, all other foes adjacent to your target take 15...51 damage and are interrupted.
Mantra of Recovery
. For Elite Stance 5...17 seconds, spells you cast recharge 33% faster.
Persistence of Memory
. For Enchantment Spell 5...17 seconds, whenever a spell you cast is interrupted, that spell is instantly recharged.
. If target foe is casting a Spell spell or chant, that skill is interrupted and target foe gains 10...6 Energy.
. Elite Spell Interrupts the target foe's action. If that action is a skill, that foe and all nearby foes are knocked down for 2...4 seconds. (50% failure chance with Fast Casting 4 or less.)
. For Elite Hex Spell 1...8 seconds, spells cast by the target foe and all adjacent foes take 100% longer to cast. Spells targeting these foes that are cast by you or your allies take 50% less time to cast.
. For Enchantment Spell 36...55 seconds, all of your signets use your Fast Casting attribute instead of their normal attributes.
. For Stance 5...17 seconds, the next signet you activate recharges 20...68% faster.
Symbols of Inspiration
. For Elite Skill 1...25 seconds, this skill becomes the Elite of target foe. Elite spells you cast use your Fast Casting attribute instead of their normal attributes.