From GuildWiki
Full: For 5...13 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 0...3 strikes of adrenaline.
Concise: (5...13 seconds.) You move 25% faster. Gain +0...3 adrenaline on your next attack. Ends when you hit.
| Strength | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21
|
| Duration
| 5 | 6 | 6 | 7 | 8 | 8 | 9 | 10 | 10 | 11 | 12 | 12
| 13 | 14 | 14 | 15 | 16 | 16 | 17 | 18 | 18 | 19
|
| Adrenaline
| 0 | 0 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 3 | 3
| 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 5 | 6
|
[edit] Acquisition
Skill Trainers:
Hero Skill Trainers:
Signet of Capture:
- "Strike" refers only to attacks and attack skills. Therefore, skills like Palm Strike and Shove will not end this stance.
[edit] Trivia
- The warrior depicted on the skill icon appears to be wearing Sunspear armor.
[edit] Related skills
[edit] Related articles