Elemental damage is earth damage, fire damage, lightning damage and cold damage.
Each of the above also does count as elemental damage.
Weapon modifiers for elemental damage:
- Ebon, icy, fiery and shocking weapons (weapon upgrade prefix) do elemental damage.
- Additional item modifiers can give +4-7 Armor against elemental damage or +4-8 Armor against one of the four kinds of elemental damage.
Armor against elemental Damage:
- Rangers have +30 Armor against all elemental damage and an option of +15 Armor against Fire, Cold, or Lightning damage.
- Elementalists have +10 Armor against all elemental damage, with +15 Armor against one of the four kinds of elemental damage.
- Monks have an option of +10 Armor against elemental damage.
Related Skills
- Dryder's Defenses gives +34...55 armor against elemental damage.
- Storm Chaser gives +1...4 energy when you get hit by elemental damage.
- Winter changes all elemental damage into Cold damage.
- Greater Conflagration changes all physical damage into Fire damage.
- Elemental Resistance gives +40 Armor against elemental damage
- Physical Resistance reduces armor against elemental damage by 24...14.
- Ward Against Elements gives +24 Armor against elemental damage.
- Ward Against Harm gives +12...50 Armor against Fire damage damage.
- Skills that target earth damage, fire damage, lightning damage and cold damage.