GuildWars Wiki
m (Changed references to "enemy" to "monster" so as to be consistent with typical jargon. An "enemy" can refer to an opposing player, and they don't "drop" anything.)
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To [[Drop]] (verb) in Guild Wars means to drop treasure. When [[monster]]s are slain in the game, they will drop next to their corpses [[gold]] and items. This is symbolic of players ''rummaging'' through the corpse of a dead foe. It is because these items ''literally'' drop next to the corpse that most players will say, for example, ''"That monster dropped a staff."''
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To [[blub]] (verb) in Guild Wars means to drop treasure. When [[monster]]s are slain in the game, they will drop next to their corpses [[gold]] and items. This is symbolic of players ''rummaging'' through the corpse of a dead foe. It is because these items ''literally'' drop next to the corpse that most players will say, for example, ''"That monster dropped a staff."''
   
A [[Drop]] (noun) is an item of treasure dropped from a dead monster. The slang expressions ''"This area has good drops!"'' and ''"I got lousy drops today!"'' are referring to the quality of items that players get after killing monsters.
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A [[blub]] (noun) is an item of treasure dropped from a dead monster. The slang expressions ''"This area has good drops!"'' and ''"I got lousy drops today!"'' are referring to the quality of items that players get after killing monsters.
   
 
See also: [[Drop rate]].
 
See also: [[Drop rate]].

Revision as of 21:39, 10 April 2006

To blub (verb) in Guild Wars means to drop treasure. When monsters are slain in the game, they will drop next to their corpses gold and items. This is symbolic of players rummaging through the corpse of a dead foe. It is because these items literally drop next to the corpse that most players will say, for example, "That monster dropped a staff."

A blub (noun) is an item of treasure dropped from a dead monster. The slang expressions "This area has good drops!" and "I got lousy drops today!" are referring to the quality of items that players get after killing monsters.

See also: Drop rate.