Droknar's Staff
From GuildWiki
(Redirected from Droknar's Blood Staff)
| Droknar's Staff | ||||||||
|---|---|---|---|---|---|---|---|---|
| | ||||||||
| Unique weapon details | ||||||||
|
Droknar's Staff is an endgame unique item from Eye of the North expansion.
There are Droknar's Staves linked to every caster attribute. They follow the naming convention of "Droknar's <attribute> Staff."
[edit] Weapon stats
- Energy +10
- [type]* damage: 11-22 (req. 9 <Requirement Attribute>)
- Halves skill recharge of spells (Chance: 20%)
- Halves casting time of <Enhanced Attribute> spells (Chance: 20%)
- Enchantments last 20% longer
- Health +30
Versions requiring a primary attribute have slightly different stats. They are as follows:
- Energy +10
- [type]* damage: 11-22 (req. 9 <Primary Attribute>)
- Halves skill recharge of spells (Chance: 20%)
- Halves casting time of spells (Chance: 10%)
- Enchantments last 20% longer
- Health +30
* Damage type changes according to item attribute.
[edit] Collector / Weaponsmith Counterpart
An item of the same stats can be replicated with:
- A max damage staff with a free inscription slot
- A Hale Staff Head (health +30)
- A perfect (20%) Staff Wrapping of Enchanting.
- A perfect (20%) "Aptitude not Attitude" inscription
- for the primary attribute variation:
- A perfect (10%) "Don't Think Twice" inscription
