Drawing a spirit within the range of another allied spirit of the same name will cause the teleported spirit to die.
If you do not target a specific spirit, you will almost always draw the closest one.
Anomaly! Contrary to the description, the spirit is not teleported, but shadow steps instead. This means that the spirit cannot be drawn through impassable terrain, such as a closed gate.
Anomaly! On extremely rare occasions, if you have not targeted a specific spirit, you might draw two spirits.