GuildWars Fanfic Wikia

Drain Delusions

17,333pages on
this wiki
Add New Page
Talk5 Share
Skill details
Drain Delusions
Drain Delusions
Campaign: Nightfall Mesmer-icon
Profession: Mesmer
Attribute: Inspiration Magic
Type: Spell
    5 Energy ¼ Activation 12 Recharge

Full: Remove one Mesmer hex from target foe. If a hex was removed in this way, that foe loses 1...4 Energy and you gain 4 Energy for each point lost.

Concise: Removes one Mesmer hex from target foe. Causes 1...4 Energy lost. You gain 4 Energy for each point lost. No effect unless a hex was removed.

Inspiration Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Energy Lost By Foe 112222333344 4455566667


Skill Trainers:

Hero Skill Trainers:

Signet of Capture:


  • This is an effective skill to use in conjunction with Ether Phantom: at 14 inspiration, it will provide up to 20 energy and also cause the foe to lose up to 10 energy for only a 10 energy cost.
  • Consider using this skill to prematurely cancel out effects such as Kitah's Burden for massive energy management: at 10 inspiration and 13 illusion, this combination grants a net gain of 16 energy, after the energy costs of the hex and Drain Delusions.  This technique is useful against stationary enemies such as shrine/quarry NPCs in PvP.
  • There is great synergy between this skill and Web of Disruption.

Related skills

Related articles

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Also on Fandom

Random Wiki