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Domination Magic skills (Nightfall)

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Quest-medium This skill may be earned from a quest. See skill information for details.

Energy Energy requirement

Activation Activation time

Recharge Recharge time

Domination Magic

Enchanter's Conundrum Enchanter's Conundrum Elite Hex Spell. For 10 seconds, target foe casts enchantments 100...180% slower. If target foe is not under the effects of an enchantment when this hex is applied, that foe and all adjacent foes take 10...82 damage.
    10 Energy 2 Activation 10 Recharge
Hex Eater Vortex Hex Eater Vortex Elite Spell. Remove a hex from target ally. If a hex is removed in this way, foes near that ally take 30...78 damage and lose one enchantment.
    10 Energy 1 Activation 15 Recharge
Mirror of Disenchantment Mirror of Disenchantment Spell. Remove one enchantment from target foe. All of that foe's party members also lose that same enchantment.
    5 Energy 1 Activation 15 Recharge
Mistrust Mistrust Hex Spell. For 6 seconds, the next spell that target foe casts on one of your allies fails and deals 30...114 damage to that foe and all nearby foes.
    10 Energy 2 Activation 12 Recharge
Power Flux Power Flux Elite Hex Spell. If target foe is casting a spell or chant, that skill is interrupted and for 4...9 seconds, that foe has -2 Energy degeneration.
    10 Energy ¼ Activation 10 Recharge
Price of Pride Price of Pride Hex Spell. For 5...17 seconds, the next time target foe uses an elite skill, that foe loses 1...6 Energy.
    5 Energy 2 Activation 8 Recharge
Simple Thievery Simple Thievery Elite Spell. Interrupt target foe's action. If that action was a skill, that skill is disabled for 5..17 seconds, and Simple Thievery is replaced by that skill.
    10 Energy ¼ Activation 10 Recharge
Spiritual Pain Spiritual Pain Spell. Target foe takes 15...63 damage. All hostile summoned creatures in the area of that foe take 25...105 damage.
    5 Energy 1 Activation 7 Recharge
Visions of Regret Visions of Regret Elite Hex Spell. For 10 seconds, target foe and adjacent foes take 15...39 damage whenever they use a skill and 5...41 damage if not under the effects of another Mesmer hex.
    10 Energy 2 Activation 20 Recharge
Wastrel's Demise Wastrel's Demise Hex Spell. For 5 seconds target foe is hexed with Wastrel's Demise. Each second while hexed, target foe and all foes adjacent to that foe take 1...8 damage and an additional 1...8 damage for each second this spell is in effect. This hex ends prematurely if target foe uses a skill.
    5 Energy ¼ Activation 3 Recharge

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