Domination Magic skills quick reference
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This skill may be earned from a quest. See skill information for details.
Domination Magic
| Aneurysm [edit]
| Spell. Target foe regains all Energy. For each point of Energy gained in this way, that foe takes 1...3 damage. |
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| Eye of the North | |||||||||||||
| Arcane Larceny [edit]
| Spell. For 5...29 seconds, one random spell is disabled for target foe and Arcane Larceny is replaced by that spell. |
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| Arcane Thievery [edit]
| Spell. For 5...29 seconds, one random spell is disabled for target foe, and Arcane Thievery is replaced by that spell. |
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| Backfire [edit]
| Hex Spell. For 10 seconds, whenever target foe casts a spell, that foe takes 35...119 damage. |
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| Blackout [edit]
| Skill. For 2...5 seconds, all of touched target foe's skills are disabled, and all of your skills are disabled for 5 seconds. |
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| Prophecies | | ||||||||||||
| Chaos Storm [edit]
| Spell. Create a Chaos Storm at target foe's location. For 10 seconds, foes adjacent to this location suffer 5...12 damage each second. Chaos Storm drains 1...6 Energy whenever it strikes a foe casting a spell. |
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| Prophecies | | ||||||||||||
| Complicate [edit]
| Spell. Interrupt target foe's action. If that action was to use a signet, it and all other signets are disabled for 1...13 seconds. |
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| Cry of Frustration [edit]
| Spell. If target foe is using a skill, that foe and all foes in the area are interrupted and suffer 10...37 damage. |
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| Diversion [edit]
| Hex Spell. For 6 seconds, the next time target foe uses a skill, that skill takes an additional 10...47 seconds to recharge. |
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| Empathy [edit]
| Hex Spell. For 5...13 seconds, whenever target foe attacks, that foe takes 10...46 damage. |
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| Enchanter's Conundrum [edit]
| Elite Hex Spell. For 10 seconds, target foe casts enchantments 100% slower. If target foe is not under the effects of an enchantment or hex when this hex is applied, that foe takes 30...102 damage. |
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| Energy Burn [edit]
| Spell. Target foe loses 1...8 Energy and takes 9 damage for each point of Energy lost. |
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| Energy Surge [edit]
| Elite Spell. Target foe loses 1...8 Energy. For each point of Energy lost, that foe and all nearby foes take 9 damage. |
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| Guilt [edit]
| Hex Spell. For 6 seconds, the next time target foe casts a spell that targets a foe, the spell fails and you steal up to 5...12 Energy from that foe. |
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| Prophecies | | ||||||||||||
| Hex Breaker [edit]
| Stance. For 5...65 seconds, the next time you are the target of a hex, that hex fails and the caster takes 10...39 damage. |
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| Hex Eater Vortex [edit]
| Elite Spell. Remove a hex from target ally. If a hex is removed in this way, foes near that ally take 30...78 damage and lose one enchantment. |
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| Ignorance [edit]
| Hex Spell. For 8...18 seconds target foe cannot use signets. |
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| Mind Wrack [edit]
| Hex Spell. For 30 seconds, the next time target foe's Energy drops to 0, that foe takes 15...75 damage. |
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| Mirror of Disenchantment [edit]
| Spell. Remove one enchantment from target foe. All of that foe's party members also lose that same enchantment. |
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| Mistrust [edit]
| Hex Spell. For 6 seconds, the next spell that target foe casts on one of your allies fails and deals 15...63 damage to that foe and all nearby foes. |
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| Overload [edit]
| Spell. Target foe takes 5...33 damage. If that foe was casting a spell, you deal +5...41 damage. |
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| Panic [edit]
| Elite Hex Spell. For 5...17 seconds target foe and all nearby foes suffer -2 Energy degeneration and take 10...68 damage whenever they use a signet. |
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| Prophecies | |||||||||||||
| Power Block [edit]
| Elite Spell. If target foe is casting a spell or chant, that skill and all skills of the same attribute are disabled for 3...13 seconds and that skill is interrupted. |
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| Power Flux [edit]
| Elite Hex Spell. If target foe is casting a spell or chant, that skill is interrupted and for 4...9 seconds, that foe has -2 Energy degeneration. |
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| Power Leak [edit]
| Spell. If target foe is casting a spell or chant, that skill is interrupted and target foe loses 3...14 Energy. |
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| Power Lock [edit]
| Spell. If target foe is casting a spell or chant, that skill is interrupted and disabled for an additional 5...11 seconds. |
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| Eye of the North | |||||||||||||
| Power Spike [edit]
| Spell. If target foe is casting a spell or chant, that skill is interrupted and target foe takes 30...102 damage. |
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| Price of Pride [edit]
| Hex Spell. For 5...17 seconds, the next time target foe uses an elite skill, that foe loses 1...6 Energy. |
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| Psychic Distraction [edit]
| Elite Spell. All of your other skills are disabled for 8 seconds. If target foe is using a skill, that skill is interrupted and disabled for an additional 5...11 seconds. |
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| Shame [edit]
| Hex Spell. For 6 seconds, the next time target foe casts a spell that targets an ally, the spell fails and you steal up to 5...12 Energy from that foe. |
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| Prophecies | |||||||||||||
| Shatter Delusions [edit]
| Spell. Remove one Mesmer hex from target foe. If a hex was removed, that foe takes 15...63 damage. |
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| Shatter Enchantment [edit]
| Spell. Remove an enchantment from target foe. If an enchantment is removed, that foe takes 14...83 damage. |
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| Shatter Hex [edit]
| Spell. Remove a hex from target ally. If a hex is removed, foes near that ally take 30...102 damage. |
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| Signet of Disruption [edit]
| Signet. If target foe is casting a spell, the spell is interrupted and that foe suffers 10...43 damage. If that foe is hexed, Signet of Disruption can interrupt any non-spell skills. |
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| Signet of Distraction [edit]
| Signet. If target foe is casting a spell, that spell is interrupted and disabled for 1...4 seconds for each signet you have equipped. |
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| Eye of the North | |||||||||||||
| Signet of Weariness [edit]
| Signet. Target foe and all nearby foes lose 3...7 Energy. |
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| Prophecies | |||||||||||||
| Simple Thievery [edit]
| Elite Spell. Interrupt target foe's action. If that action was a skill, that skill is disabled for 5..17 seconds, and Simple Thievery is replaced by that skill. |
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| Spiritual Pain [edit]
| Spell. Target foe takes 15...63 damage. If that foe is near a spirit, all other nearby foes take 15...63 damage, and this skill recharges instantly if it hits a spirit. |
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| Unnatural Signet [edit]
| Signet. Target foe takes 15...63 damage. If that foe was a summoned creature this signet does double damage and recharges instantly. |
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| Visions of Regret [edit]
| Elite Hex Spell. For 10 seconds, target foe and adjacent foes take 15..39 damage whenever they use a skill and 5..41 damage if not under the effects of another Mesmer hex. |
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| Wastrel's Demise [edit]
| Hex Spell. Target foe takes 5...33 damage. If that foe was not using a skill, that foe suffers from -1...3 Health degeneration for 10 seconds. |
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| Wastrel's Worry [edit]
| Hex Spell. After 3 seconds, target foe takes 20...84 damage. Wastrel's Worry ends prematurely if that foe uses a skill. |
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| Prophecies | | ||||||||||||










































