Divine Favor skills
From GuildWiki
This skill may be earned from a quest. See skill information for details.
Divine Favor
| Blessed Aura [edit]
| Enchantment Spell. While you maintain this enchantment, Monk enchantments you cast last 10...30% longer. |
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| Blessed Light [edit]
| Elite Spell. Heal target ally for 10...114 Health and remove one condition and one hex. |
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| Blessed Signet [edit]
| Signet. For each enchantment you are maintaining, you gain 3 Energy. You cannot gain more than 3...20 Energy in this way. |
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| Boon Signet [edit]
| Elite Signet. Heal target ally for 20...68 Health. Your next Healing or Protection Prayer[sic] spell that targets an ally heals for an additional 20...68 Health. |
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| Contemplation of Purity [edit]
| Skill. Lose all enchantments. For each one lost, you gain 0...64 Health, lose one hex, and lose one condition (maximum 1...7 hexes and conditions). |
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| Deny Hexes [edit]
| Spell. Remove one hex from target ally for each recharging Divine Favor skill you have. |
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| Divine Boon [edit]
| Enchantment Spell. While you maintain this enchantment, whenever you cast a Protection Prayer or Divine Favor spell that targets an ally, that ally is healed for 15...51 Health, and you lose 1 Energy. |
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| Divine Healing [edit]
| Spell. Heal yourself and party members within earshot for 15...51 points. |
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| Divine Intervention [edit]
| Enchantment Spell. For 10 seconds, the next time target ally receives damage that would be fatal, the damage is negated and that ally is healed for 26...197 Health. |
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| Divine Spirit [edit]
| Enchantment Spell. For 1...11 seconds, Monk spells cost you 5 less Energy to cast (Minimum cost: 1 Energy). |
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| Healer's Boon [edit]
| Elite Enchantment Spell. For 10...46 seconds.[sic] Healing Prayers spells cast 50% faster and heal for 50% more Health. |
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| Heaven's Delight [edit]
| Spell. Heals you and party members within earshot for 15...51 points. |
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| Holy Haste [edit]
| Enchantment Spell. For 1...48 seconds, your Healing Prayers spells cast 50% faster. This enchantment ends if you cast another enchantment. |
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| Peace and Harmony [edit]
| Elite Enchantment Spell. Target ally loses 0...7 conditions and hexes. For 1...3 seconds, conditions and hexes expire 90% faster on that ally. All of your Smiting Prayers are disabled for 20 seconds. |
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| Release Enchantments [edit]
| Spell. Lose all enchantments. Each party member is healed for 5...29 Health for each Monk enchantment lost. |
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| Scribe's Insight [edit]
| Elite Enchantment Spell. For 10...30 seconds, you gain 3 Energy whenever you use a signet. |
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| Signet of Devotion [edit]
| Signet. Heal target ally for 14...83 points. |
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| Smiter's Boon [edit]
| Enchantment Spell. For 30 seconds, your Smiting Prayers have double the Divine Favor bonus. |
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| Eye of the North | |||||||||||||
| Spell Breaker [edit]
| Elite Enchantment Spell. For 5...15 seconds, enemy spells targeted against target ally fail. |
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| Spell Shield [edit]
| Enchantment Spell. For 5...17 seconds, while you are casting spells, foes cannot target you with spells. When Spell Shield ends, all your skills are disabled for 10...6 seconds. |
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| Unyielding Aura [edit]
| Elite Enchantment Spell. While you maintain this enchantment, your Monk spells heal for +15...51% more Health. When this enchantment ends one random other party member is resurrected with full Health and Energy and teleported to your location. |
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| Watchful Healing [edit]
| Enchantment Spell. For 10 seconds, target ally gains +1...3 Health regeneration. If this skill ends prematurely, that ally gains 30...102 Health. |
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| Watchful Spirit [edit]
| Enchantment Spell. While you maintain this enchantment, target ally gains +2 Health regeneration. That ally is healed for 30...150 Health when Watchful Spirit ends. |
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| Withdraw Hexes [edit]
| Elite Spell. Remove all hexes from target ally and all adjacent allies. This spell takes an additional 20...8 seconds to recharge for each hex removed in this way. |
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