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[[Image:DivineFavor_Symbol.jpg|frame|right|'''Divine Favor Casting Symbol'''<br><small>This symbol usually appears above the caster while casting a Divine Favor spell.</small><br> (For details see: [[Skill animation]])]]
 
 
[[Divine Favor]] is the [[Monk]] [[primary attribute]], meaning that only a character with Monk as their primary class can put points into this attribute.
 
 
==Guild Wars description==
 
"For each rank of Divine Favor, allies are healed for 3.2 whenever you cast Monk spells on them. Several Monk skills, especially spells relating to energy gain and healing, become more effective with a higher Divine Favor."
 
 
==Progression==
 
{{progression top|attrib=[[Divine Favor]]}}
 
{{progression main|effect=[[Heal]]ing|0|3|6|10|13|16|19|22|26|29|32|35|38|42|45|48|51|54|58|N/A|N/A}}
 
{{progression bottom}}
 
 
''Note: The rounded number is used for modified heals, such as when the target is under the effects of [[Life Attunement]] or [[Aura of Faith]].''
 
 
==General description==
 
 
Divine Favor is a popular attribute for [[Healing Prayers|healing]] or [[Protection Prayers|protection]] monks. The inherent effect of the attribute is usually desirable, even without using any Divine Favor skills. With 12 points in Divine Favor, allies are healed +38 [[health]] each time you cast a monk spell on them (including healing spells). Relatively weak spells like [[Orison of Healing]] actually heal for large 98 [[health]] with 12 [[Healing Prayers]]&mdash;for only five [[energy]]. Divine Favor is often the only way [[Protection Prayers|protection]] monks can directly heal their target. With a high Divine Favor, a [[Protection Prayers|protection]] monk can simply cast multiple [[Protection Prayers|protection]] spells and heal allies for no extra cost (in particular, without the need to use dedicated healing skills). Note however that untargetted monk spells, such as [[Heal Party]] or [[Aegis]], grant the healing bonus only to the caster because they have no target.
 
 
Divine Favor is essential for [[Healing Prayers|healing]] and [[Protection Prayers|protection]] monks.
 
 
Primary [[monk]]s are effective healers because of access to Divine Favor. Characters using [[monk]] secondaries must work much harder to be effective healers.
 
 
Keep in mind that it only works on spells. [[Signet|Signets]] used on allies will not provide a Divine Favor bonus.
 
 
==Associated skills==
 
 
Divine Favor is useful without using skills linked to it. The skills linked to Divine Favor are a mixed bag, though all generally making it easier for a monk to defend allies. There are a few direct healing skills, such as [[Divine Healing]] (and its Factions counterpart, [[Heaven's Delight]]) and [[Signet of Devotion]]. Other skills provide more miscellaneous benefits. For example, the skills [[Aura of Faith]], [[Blessed Aura]], and [[Divine Spirit]] help your other skills last longer, do more, and cost less.
 
 
[[Watchful Spirit]] acts like [[Mending]] until it is removed, at which point your target is healed for an amount similiar to [[Heal Other]]. [[Unyielding Aura]] is the only monk resurrection spell that costs only 5 [[energy]] and is a maintained [[enchantment]]. [[Divine Boon]] essentially doubles up the effect of Divine Favor itself, healing extra [[health]] whenever you cast spells on allies. [[Boon Signet]] is an elite signet that has very weak healing, although its primary purpose is energy management for [[Active prot|active]] [[Protection Prayers|protection]] or [[bonder]] Monks.
 
 
Most of the Monk's [[Energy management]] skills are linked to the Divine Favor attribute.
 
 
==Notes==
 
*Divine Favor is most helpful to the caster when using many quick, cheap spells with short recharge, as Divine Favor is applied to each spell. Monks who use more costly and slower recharging skills will benefit much less from Divine Favor.
 
*The healing bonus is most cost effective at 3, 8, or 13 Divine Favor simply due to rounding.
 
*Divine Favor is important in builds relying on [[Blessed Signet]], such as [[Life Bond]]ers.
 
 
==See also==
 
*[[Divine Favor skills]]
 
*[[:Category:Divine Favor skills]]
 
 
[[Category:Monk attributes]]
 

Revision as of 19:54, 17 December 2007

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