Fandom

GuildWars Fanfic Wikia

Diversion

17,333pages on
this wiki
Add New Page
Talk60 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Skill details
Diversion
Diversion
Campaign: Core Mesmer-icon
Profession: Mesmer
Attribute: Domination Magic
Type: Hex Spell
    10 Energy 3 Activation 12 Recharge

Full: For 6 seconds, the next time target foe uses a skill, that skill takes an additional 10...47 seconds to recharge.

Concise: (6 seconds.) Target foe's next skill takes +10...47 seconds to recharge.

Domination Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
+Recharge 101316192225283135384144 47505356596265687174


Acquisition

Skill Quests:

Skill Trainers:

Hero Skill Trainers:

Notes

  • In PvP, use on an enemy to either disable a skill or force the character to stop using skills until Diversion expires or is removed. This can be timed to try to force monks into a bad situation during a spike.
  • Instant recharge effects, such as that from Glyph of Renewal, will cause a skill to recharge instantly even if it was completed while hexed by Diversion.
  • Assassin attack skills used out of order have an instant recharge effect and can be used to get rid of Diversion with no adverse effect.
  • Diversion takes effect immediately when a skill finishes casting, before the skill's effect takes place. This means that if the hexed foe uses a hex removal skill, Diversion will be triggered by that skill, disabling it and then the skill will remove the next hex.
  • While hexed with Diversion, casting a skill that gets replaced with another skill (I.E. Inspired Enchantment, Arcane Mimicry, or like skills) will ignore the effects of Diversion.

Related articles

Also on Fandom

Random Wiki