From GuildWiki
| Demonic Flesh
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Full: For 30...54 seconds, your maximum Health is increased by 80...176.
Concise: (30...54 seconds.) You have +80...176 maximum Health.
| Blood Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21
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| Duration
| 30 | 32 | 34 | 36 | 38 | 40 | 42 | 44 | 46 | 48 | 50 | 52
| 54 | 56 | 58 | 60 | 62 | 64 | 66 | 68 | 70 | 72
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| +Max Health
| 80 | 88 | 96 | 104 | 112 | 120 | 128 | 136 | 144 | 152 | 160 | 168
| 176 | 184 | 192 | 200 | 208 | 216 | 224 | 232 | 240 | 248
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[edit] Acquisition
Skill Quests:
Skill Trainers:
Hero Skill Trainers:
Signet of Capture:
- Beware combining this skill with many health sacrifices. Like with anything that increases maximum life, when this enchantment ends, you lose both maximum and current health. You might find yourself with very little health afterwards.
- This combines very well with Grenth's Balance: if you cast this and don't heal while taking damage, you can set up a large spike.
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