From GuildWiki
| Deathly Chill
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Full: Target foe is struck for 5...41 cold damage. If that foe's Health is above 50%, you deal an additional 5...41 shadow damage.
Concise: Deals 5...41 cold damage. Deals 5...41 more damage if target foe was above 50% Health.
| Death Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21
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| Cold Damage
| 5 | 8 | 11 | 14 | 17 | 20 | 23 | 26 | 29 | 32 | 35 | 38
| 41 | 44 | 47 | 50 | 53 | 56 | 59 | 62 | 65 | 68
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| Shadow Damage
| 5 | 8 | 11 | 14 | 17 | 20 | 23 | 26 | 29 | 32 | 35 | 38
| 41 | 44 | 47 | 50 | 53 | 56 | 59 | 62 | 65 | 68
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[edit] Acquisition
Skill Trainers:
Signet of Capture:
- Much like with Shadow Strike, beware of relying too heavily on this skill as a primary source of damage. You may be very effective initially, but once your foe's health drops below 50%, this skill alone will not be very effective without backup.
[edit] Related skills
[edit] Related articles