This skill may be earned from a quest. See skill information for details.
Death Magic
Animate Flesh Golem [edit]
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Elite Spell. Exploit nearest corpse to animate a level 3...21 Flesh Golem. The Flesh Golem leaves an exploitable corpse. You can have only one Flesh Golem at a time. |
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Animate Vampiric Horror [edit]
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Spell. Exploit nearest corpse to animate a level 1...14 Vampiric Horror. Whenever a Vampiric Horror you control deals damage, you gain the same amount of Health. |
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Bitter Chill [edit]
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Spell. Target foe is struck for 15...51 cold damage. If that foe had more Health than you, Bitter Chill recharges instantly. |
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Discord [edit]
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Elite Spell. If target foe is suffering from a condition and under the effect of a hex or an enchantment, that foe suffers 30...94 damage. |
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Fetid Ground [edit]
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Spell. Target foe is struck for 15...55 cold damage. If that foe is knocked down, that foe becomes Poisoned for 5...17 seconds. |
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Rising Bile [edit]
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Hex Spell. For 20 seconds, this hex does nothing. When Rising Bile ends, that foe and all foes in the area take 1...5 damage for each second Rising Bile was in effect. |
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Taste of Pain [edit]
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Spell. If target foe is below 50% Health, you gain 30...126 Health. |
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Vile Miasma [edit]
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Hex Spell. Target foe is struck for 10...54 cold damage. If suffering from a condition, that foe is hexed with Vile Miasma and suffers -1...4 Health degeneration for 10 seconds. |
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