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Death Magic skills (Factions)

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Quest-medium This skill may be earned from a quest. See skill information for details.

Energy Energy requirement

Sacrifice Health sacrifice requirement

Activation Activation time

Recharge Recharge time

Death Magic

Animate Flesh Golem Animate Flesh Golem Elite Spell. Exploit nearest corpse to animate a level 3...21 Flesh Golem. The Flesh Golem leaves an exploitable corpse. You can have only one Flesh Golem at a time.
    10 Energy 3 Activation 30 Recharge
Animate Vampiric Horror Animate Vampiric Horror Spell. Exploit nearest corpse to animate a level 1...14 Vampiric Horror. Whenever a Vampiric Horror you control deals damage, you gain the same amount of Health.
    15 Energy 3 Activation 15 Recharge
Bitter Chill Bitter Chill Spell. Target foe is struck for 15...51 cold damage. If that foe had more Health than you, Bitter Chill recharges instantly.
    5 Energy 1 Activation 10 Recharge
Discord Discord Elite Spell. If target foe is suffering from a condition and under the effect of a hex or an enchantment, that foe suffers 30...94 damage.
    5 Energy 1 Activation 2 Recharge
Fetid Ground Fetid Ground Spell. Target foe is struck for 15...55 cold damage. If that foe is knocked down, that foe becomes Poisoned for 5...17 seconds.
    5 Energy ¾ Activation 10 Recharge
Rising Bile Rising Bile Hex Spell. For 20 seconds, this hex does nothing. When Rising Bile ends, that foe and all foes in the area take 1...5 damage for each second Rising Bile was in effect.
    10 Energy 1 Activation 20 Recharge
Taste of Pain Taste of Pain Spell. If target foe is below 50% Health, you gain 30...126 Health.
    5 Energy ¼ Activation 10 Recharge
Vile Miasma Vile Miasma Hex Spell. Target foe is struck for 10...54 cold damage. If suffering from a condition, that foe is hexed with Vile Miasma and suffers -1...4 Health degeneration for 10 seconds.
    10 Energy 1 Activation 15 Recharge

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