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Death Magic skills (Core)

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Quest-medium This skill may be earned from a quest. See skill information for details.

Energy Energy requirement

Sacrifice Health sacrifice requirement

Activation Activation time

Recharge Recharge time

Death Magic

Animate Bone Fiend Animate Bone Fiend Spell. Exploit nearest corpse to animate a level 1...14 bone fiend. Bone fiends can attack at range.
    25 Energy 3 Activation 5 Recharge
Core   Quest-medium
Animate Bone Minions Animate Bone Minions Spell. Exploit nearest corpse to animate two level 0...10 bone minions.
    15 Energy 3 Activation 5 Recharge
Core   Quest-medium
Blood of the Master Blood of the Master Spell. All of your undead allies are healed for 30...99. You sacrifice an additional 2% maximum Health per minion healed in this way.
5%+ Sacrifice 5 Energy 1 Activation 2 Recharge
Core   Quest-medium
Dark Aura Dark Aura Enchantment Spell. For 30 seconds, whenever target ally sacrifices Health, Dark Aura deals 5...41 shadow damage to adjacent foes, and you lose 5...17 Health.
    10 Energy 1 Activation 10 Recharge
Core   Quest-medium
Death Nova Death Nova Enchantment Spell. For 30 seconds, if target ally dies, all adjacent foes take 26...85 damage and are Poisoned for 15 seconds.
    5 Energy 2 Activation    
Core   Quest-medium
Deathly Swarm Deathly Swarm Spell. Deathly Swarm flies out slowly and strikes for 30...78 cold damage on up to three targets in the area.
    10 Energy 2 Activation 6 Recharge
Core   Quest-medium
Putrid Explosion Putrid Explosion Spell. The corpse nearest your target explodes, sending out a shockwave that deals 24...101 damage to all nearby foes.
    10 Energy 1 Activation 5 Recharge
Core   Quest-medium
Rotting Flesh Rotting Flesh Spell. Target fleshy foe becomes Diseased for 10...22 seconds, slowly losing Health.
    15 Energy 3 Activation 3 Recharge
Core   Quest-medium
Soul Feast Soul Feast Spell. Exploit nearest corpse to gain 50...234 Health.
    10 Energy 1 Activation    
Core   Quest-medium
Tainted Flesh Tainted Flesh Elite Enchantment Spell. For 20...39 seconds, target ally is immune to disease, and anyone striking that ally in melee becomes Diseased for 3...13 seconds.
    5 Energy 1 Activation    
Core    
Taste of Death Taste of Death Spell. Steal up to 100...340 Health from target animated undead ally.
    5 Energy ¼ Activation    
Core    
Vile Touch Vile Touch Skill. Touch target foe to deal 20...56 damage.
    10 Energy ¾ Activation 2 Recharge
Core   Quest-medium
Well of the Profane Well of the Profane Well Spell. Exploit nearest corpse to create a Well of the Profane at its location. For 8...18 seconds, foes in that area are stripped of all enchantments and cannot be the target of further enchantments. (50% failure chance with Death Magic 4 or less.)
    25 Energy 3 Activation 10 Recharge
Core   Quest-medium

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