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Critical Strikes

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Critical Strikes' casting symbol
This symbol usually appears above the caster while casting a Critical Strikes spell.
(For details see: Skill animation)

The Critical Strikes attribute reflects an Assassin's skill with critical hitting and energy gain. This is a primary attribute and may not be used by secondary assassins.

Contents

[edit] Guild Wars description

The chance for critical hits increases 1% for each attribute point spent in Critical Strikes. For each critical hit, the Assassin receives 1 energy at rank 3 and above, 2 energy at rank 8 and above, and 3 energy at rank 13 and above.

[edit] General description

Critical Strikes is an important attribute to an Assassin, both offensively and defensively. Several Assassin skills only act when a critical strike is struck, such as Way of Perfection. Critical Strikes allow an Assassin to strike down an enemy caster quickly, so that a swift return to safety is possible.

Critical Strikes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+Critical Hit Probability 0.0%1.0%2.0%3.0%4.0%5.0%6.0%7.0%8.0%9.0%10.0%11.0% 12.0%13.0%14.0%15.0%16.0%17.0%18.0%19.0%20.0%
Energy Gained per Critical Hit 000111112222 233333333

It is not possible for players to get more than 19 ranks of the Critical Strikes attribute; however, some monsters may have higher values.

[edit] Associated skills

Critical Strikes will enhance these listed skills. Many Critical Strikes skills relate to critical hits in some way. The Critical Strikes attribute includes Enchantments, an elite Hex, basic Skills, attack skills, and a single Stance. Critical Strikes skills include Condition infliction and removal, Enchantment removal, Energy management, and other assorted offensive and defensive skills.

[edit] See also

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