Fandom

GuildWars Fanfic Wikia

Critical Strike

17,333pages on
this wiki
Add New Page
Talk23 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

Disambiguous This article is about the Dagger Mastery skill. For the primary attribute for Assassins, see Critical Strikes.
Skill details
Critical Strike
Critical Strike
Campaign: Factions Assassin-icon
Profession: Assassin
Attribute: Critical Strikes
Type: Dual Attack
OffHand required   5 Energy     6 Recharge

Full: Must follow an off-hand attack. If it hits, this attack strikes for +10...26 damage, results in a critical hit, and you gain 1...3 Energy.

Concise: Deals +10...26 damage. Automatic critical hit. You gain 1...3 Energy. Must follow an off-hand attack.

Critical Strikes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
+Damage 101113141517181921222325 262729303133343537
+Energy 111122222222 333333344


Acquisition

Skill Trainers:

Notes


Energy gain

This table will show you the total amount of Energy you will regain per use of the skill. Remember that since it's a Dual attack, you will critical twice unless one or both attacks miss or get blocked. Using zealous daggers or the Critical Eye skill will increase your net energy gain by two; using both will increase it by four, for a max net gain of 11 energy at 13+ Critical Strikes.

Critical Strikes 0 1 2 3 4 5 6 7 8 9 10 11 12 13+
Energy from skill 2 2 2 2 4 4 4 4 4 4 4 4 6 6
Energy from critical hits 0 0 0 2 2 2 2 2 4 4 4 4 4 6
Total 2 2 2 4 6 6 6 6 8 8 8 8 10 12
Net Energy Gain -3 -3 -3 -1 1 1 1 1 +3 +3 +3 +3 +5 +7

Trivia

Related skills

Related articles

Also on Fandom

Random Wiki