Creature
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A creature, in terms of game mechanisms, could be any object with a non-depleted Health bar.
Creatures are typically classified as either an ally or a foe. However, some special NPCs (usually service-providing NPCs) are considered neither -- they are not valid targets for skills that target either ally or foe. Some of those "neutral" NPCs can still be damaged by AOE skills not targetted at them though.
[edit] Health depletion
Quite naturally, only corporeal creatures leave a corpse behind them (not all of them are exploitable though). The death of any non-Spirit creature will trigger the effects of Soul Reaping, provided that conditions are met for the energy gain.
[edit] Notes
- Spirits issued from Nature Rituals generally affect all non-spirit creatures within their range.
- It's common that beneficial and non-damaging skills do not affect spirits at all, even if stated creatures, foes or allies in the skill description.
- Neutral wildlife such as the bull-like beasts in Sunqua Vale are non-targetable (and don't appear as minimap dots) until angered but are still part of the big family.
[edit] See also
Nearly every creature encountered in the game can be found in the Bestiary.
