Communing skills quick reference
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(Redirected from Communing skills)
This skill may be earned from a quest. See skill information for details.
Communing
| Anguish [edit]
| Binding Ritual. Create a level 1...9 spirit. This spirit's attacks deal 5...17 damage and deal double damage to hexed foes. This spirit dies after 15...39 seconds. |
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| Anguished Was Lingwah [edit]
| Item Spell. Hold Lingwah's ashes for up to 30...126 seconds. Dropping her ashes summons a level 1...8 Spirit of Pain that does 5...25 damage. This spirit dies after 30...126 seconds. |
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| Armor of Unfeeling [edit]
| Skill. For 10...30 seconds, your spirits within earshot takes 50% less damage and are immune to critical hits. |
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| Binding Chains [edit]
| Hex Spell. For 5...15 seconds, target foe moves 90% slower and cannot attack. Binding Chains ends if that foe takes damage. |
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| Brutal Weapon [edit]
| Weapon Spell. Give target ally a Brutal Weapon for 10...34 seconds. The bearer's weapon strikes for +5...13 damage as long as the bearer is under no enchantments. |
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| Disenchantment [edit]
| Binding Ritual. Create a level 1...10 spirit. This spirit deals 5...17 damage and anyone struck by its attack loses one enchantment. This spirit dies after 10...30 seconds. |
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| Displacement [edit]
| Binding Ritual. Create a level 1...11 spirit. All non-spirit allies within its range have a 75% chance to block incoming attacks. Every time an attack is blocked in this way, this spirit takes 60 damage. This spirit dies after 30...54 seconds. |
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| Dissonance [edit]
| Binding Ritual. Create a level 1...10 spirit. This spirit deals 5...17 damage and anyone struck by its attack is interrupted. This spirit dies after 10...22 seconds. |
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| Dulled Weapon [edit]
| Hex Spell. For 5...17 seconds, target foe and all nearby foes cannot achieve a critical hit. |
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| Earthbind [edit]
| Binding Ritual. Create a level 1...11 spirit. All non-spirit foes knocked down within its range are knocked down for at least 3 seconds. Whenever this happens, this spirit loses 50...30 Health. This spirit dies after 15...39 seconds. |
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| Ghostly Weapon [edit]
| Weapon Spell. For 5...17 seconds, target other ally's next attack cannot be blocked. |
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| Guided Weapon [edit]
| Weapon Spell. For 4...9 seconds, target ally's attacks cannot be blocked. |
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| Mighty Was Vorizun [edit]
| Item Spell. Hold Vorizun's ashes for up to 15...51 seconds. While you hold his ashes, you gain +15 armor and +30 maximum Energy. |
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| Pain [edit]
| Binding Ritual. Create a level 1...10 spirit. This spirit's attacks deal 5...25 damage. This spirit dies after 30...126 seconds. |
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| Restoration [edit]
| Binding Ritual. Create a level 1...11 spirit. When this spirit dies, all party members in the area are resurrected with 5...41% Health and zero Energy. This spirit dies after 30 seconds. |
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| Shadowsong [edit]
| Binding Ritual. Create a level 1...8 spirit. The spirit's attacks cause Blindness for 1...5 seconds. This spirit dies after 30 seconds. |
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| Shelter [edit]
| Binding Ritual. Create a level 1...10 spirit. Non-spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this spirit prevents damage, it loses 75...51 Health. This spirit lasts 30...54 seconds. |
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| Signet of Binding [edit]
| Signet. You lose 200...80 Health and take control of target spirit. |
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| Signet of Ghostly Might [edit]
| Elite Signet. For 5...17 seconds, all spirits you control within earshot attack 33% faster and deal +5...9 damage. |
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| Soothing [edit]
| Binding Ritual. Create a level 1...10 spirit. All foes within its range take twice as long to build adrenaline. This spirit dies after 15...39 seconds. |
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| Sundering Weapon [edit]
| Weapon Spell. For 4...9 seconds, target ally's next 3 attacks have 10% armor penetration and cause Cracked Armor for 5...17 seconds. |
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| Union [edit]
| Binding Ritual. Create a level 1...10 spirit. Whenever a non-spirit ally in its range takes damage, that damage is reduced by 15 and the spirit takes 15 damage. This spirit dies after 30...54 seconds. |
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| Vital Weapon [edit]
| Weapon Spell. For 5...25 seconds, target ally has a Vital Weapon and has +40...148 maximum Health. |
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| Wanderlust [edit]
| Elite Binding Ritual. Create a level 1...10 spirit. Whenever this spirit's attack hits a stationary foe, that foe is knocked down and the spirit loses 70...54 Health. This spirit dies after 30...54 seconds. |
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| Weapon of Quickening [edit]
| Elite Weapon Spell. For 5...21 seconds, target ally has a Weapon of Quickening, and spells and binding rituals recharge 33% faster. |
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