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Churning Earth

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Skill details
Churning Earth
Image:Churning Earth.jpg
Campaign: Factions Elementalist
Profession: Elementalist
Attribute: Earth Magic
Type: Spell
    15 Energy 3 Activation 30 Recharge

Full: Create Churning Earth at target foe's location. For the next 5 seconds, Churning Earth strikes for 10...34 earth damage each second. Any foe moving faster than normal when struck by Churning Earth is knocked down.

Concise: Deals 10...34 earth damage each second (5 seconds). Hits foes near target's initial location. Causes knock-down to foes moving faster than normal.

Contents

Earth Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Earth damage 101214161820222426283032 34363840424446485052

[edit] Acquisition

Skill Trainers:

[edit] Notes

  • This spell has nearby range.
  • The foe must actually be moving when Churning Earth pulses in order for the knockdown to trigger (simply having an IMS effect active is not sufficient).
  • In PvE, be especially wary of engaging foes bearing this skill (eg. Warden of Earth) when travelling with henchmen. The warrior henchmen have a bad habit of using "Charge!" at inopportune moments.
  • Works very well in Hard Mode because of the enemies' increased movement speed.

[edit] Related skills

[edit] Related articles

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