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Charging Strike

From GuildWiki

Skill details
Charging Strike
Image:Charging Strike.jpg
Campaign: Nightfall Warrior
Profession: Warrior
Attribute: Strength
Type: Elite Stance
    5 Energy     5 Recharge

Full: For 1...8 seconds, you run 33% faster. Your next melee hit does +10...34 damage and this stance ends. This stance ends if you use a skill.

Concise: (1...8 seconds.) You move 33% faster and deal +10...34 damage with your next melee hit. Ends when you hit or if you use a skill.

Contents

Strength 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Duration 122334556678 89910111112121314
+Damage 101214161820222426283032 34363840424446485052

[edit] Acquisition

Signet of Capture:

[edit] Notes

  • This skill can be used as a running stance. As a Warrior recovers 5 energy after 7.5 seconds, you'll need at least 11 Strength to keep it up indefinitely.
  • Charging Strike ends before another skill is used. Because of this, the bonus damage does not stack with attack skills.

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