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Celestial skill

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Warning: The following text contains spoilers relating to the plot of the Factions Campaign.


Celestial skills are special very powerful skills granted to players by the dragon Kuunavang. Much like Resurrection Signets, a celestial skill becomes disabled after it has been used once until recharged by a Morale Boost.

Celestial skills appear in the following areas:

[edit] Notes

  • Characters can only gain the celestial skills for their primary professions.
  • Celestial skills are not learned, only granted temporarily. They are lost upon entering a new zone.
  • It is possible to Echo chain celestial skills, which means that a powerful skill like Celestial Storm can be used 3 times in a row.
  • It is possible to replace a maintained enchantment such as Divine Boon with a celestial skill after the enchantment has been cast without losing the enchantment. Note that Shiro himself has no disenchanting ability, but he may use Echoing Banishment to summon a Bound Mesmer or Bound Necromancer. These mobs have disenchanting skills, so replacing important maintained enchantments can be risky.
  • Consider replacing Charm Animal with your celestial skill, your pet will stay with you, allowing you to use the celestial skill without losing the benefit of charm animal.
  • Heroes cannot gain celestial skills since they have no way of talking to Kuunavang. This is in contrast to henchmen, who do gain celestial skills despite the same problem.

[edit] Quick reference

Warrior

Image:Storm of Swords.jpg Storm of Swords Skill. For 15 seconds, you and all adjacent allies deal 25 damage to all adjacent foes each second.
        1 Activation    
Factions PvE
only
 

Ranger

Image:Celestial Stance.jpg Celestial Stance Skill. For 15 seconds, your entire party has a 75% chance to block attacks and gains +3 Health regeneration.
               
Factions PvE
only
 

Monk

Image:Star Shine.jpg Star Shine Skill. Your entire party is healed to their maximum Health. All conditions and hexes are removed from your party.
        1 Activation    
Factions PvE
only
 

Necromancer

Image:Star Servant.jpg Star Servant Skill. Summon a level-25 celestial horror at your location. Each time the celestial horror successfully lands an attack, your party gains 25 Health and 3 Energy.
        1 Activation    
Factions PvE
only
 

Mesmer

Image:Celestial Haste.jpg Celestial Haste Spell. For 15 seconds, your entire party has 50% fast casting and all skills recharge 25% faster.
        1 Activation    
Factions PvE
only
 

Elementalist

Image:Celestial Storm.jpg Celestial Storm Skill. A celestial storm forms at target foe's location for 15 seconds. All foes in the area take 40 damage each second.
        1 Activation    
Factions PvE
only
 

Assassin

Image:Star Strike.jpg Star Strike Skill. For 10 seconds, upon every successful hit by you or a party member a level 20 celestial attacker is called forth to attack foes (maximum of 6).
        1 Activation    
Factions PvE
only
 

Ritualist, Dervish, Paragon

Image:Celestial Summoning.jpg Celestial Summoning Skill. Archemorous[sic] and Saint Viktor are summoned from the spirit realm.
        1 Activation    
Factions PvE
only
 
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