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Caster weapon guide/BonusPrimary

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Type Staff ("right") Wand Spear
 
Bonus 1
and
Bonus 2
Inscription for staff: Inscription for wand: Inscription for spear:
  • Energy +5 (while Health > 50%)
  • Energy +5 (while Health > 50%)
  • Energy +5
  • Energy +5 (while enchanted)
  • Energy +7 (while Health < 50%)
  • Energy +7 (while hexed)
  • Energy +15; Energy regeneration -1
  • Energy +5 (while enchanted)
  • Energy +7 (while Health < 50%)
  • Energy +7 (while hexed)
  • Energy +15; Energy regeneration -1
  • Damage +15 (while Health > 50%)
  • Damage +15 (while enchanted)
  • Damage +15 (while in a stance)
  • Damage +15 (vs hexed foes)
  • Damage +15; armor -10 (while attacking)
  • Damage +15; Energy -5 (while attacking)
  • Damage +20% (while Health < 50%)
  • Damage +20% (while hexed)
  • Damage +15 (while Health > 50%)
  • Damage +15 (while enchanted)
  • Damage +15 (while in a stance)
  • Damage +15 (vs hexed foes)
  • Damage +15; armor -10 (while attacking)
  • Damage +15; Energy -5 (while attacking)
  • Damage +20% (while Health < 50%)
  • Damage +20% (while hexed)
  • Damage +15 (while Health > 50%)
  • Damage +15 (while enchanted)
  • Damage +15 (while in a stance)
  • Damage +15 (vs hexed foes)
  • Damage +15; armor -10 (while attacking)
  • Damage +15; Energy -5 (while attacking)
  • Damage +20% (while Health < 50%)
  • Damage +20% (while hexed)
  • HCT <attribute> 20%
  • HCT <attribute> 20%
  • HCT 10%
  • HCT 10%
  • HCT 10%
Wand Wrapping:
Inherent:
  • HSR 10%
  • HSR 10%
  • HSR 20%
  • HSR <attribute> 20%
Next row?

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