GuildWars Wiki
mNo edit summary
m (cleanup)
Line 1: Line 1:
<noinclude>{{skill-stub}}</noinclude>
 
 
{{Barbs}}
 
{{Barbs}}
   
<noinclude> <!-- the noinclude is important; do not remove it -->
 
 
== Progression ==
 
== Progression ==
 
{{progression top|attrib=[[Curses]]}}
 
{{progression top|attrib=[[Curses]]}}
Line 9: Line 7:
   
 
== Acquisition ==
 
== Acquisition ==
'''[[Skill Quests]]''':
 
* None
 
 
'''[[Skill Trainer]]s''':
 
'''[[Skill Trainer]]s''':
 
* [[Steig]] ([[Camp Rankor]])
 
* [[Steig]] ([[Camp Rankor]])
Line 19: Line 15:
 
* [[Damis the Malignant]] ([[Riverside Province (Mission)|Riverside Province]])
 
* [[Damis the Malignant]] ([[Riverside Province (Mission)|Riverside Province]])
 
* [[Ghazal the Corrupter]] ([[Sanctum Cay (Mission)|Sanctum Cay]])
 
* [[Ghazal the Corrupter]] ([[Sanctum Cay (Mission)|Sanctum Cay]])
* [[Ghial the Bone Dancer]] ([[Xaquang Skyway]])
 
* ... more to be added ...
 
   
 
== Notes ==
 
== Notes ==
 
This can be a very useful tool for taking down a powerful, single target when teamed with [[Assassin]]s, [[Warrior]]s, [[Ranger]]s, or [[Minion|animated undead]] that inflict physical damage. If your allies can use skills that increase their attack speed, this hex will become even more effective.
 
This can be a very useful tool for taking down a powerful, single target when teamed with [[Assassin]]s, [[Warrior]]s, [[Ranger]]s, or [[Minion|animated undead]] that inflict physical damage. If your allies can use skills that increase their attack speed, this hex will become even more effective.
 
 
[[Category:Curses skills]]
 
[[Category:Hex Spells]]
 
[[Category:Necromancer skills (Core)]]
 
 
<!-- DO NOT ADD ANYTHING BELOW THIS LINE -->
 
</noinclude> <!-- the /noinclude is important; do not remove it -->
 

Revision as of 05:07, 29 August 2006

Skill details
Barbs
Barbs
Campaign: Core Necromancer
Profession: Necromancer
Attribute: Curses
Type: Hex Spell
    10 Energy 2 Activation 5 Recharge

Full: For 30 seconds, target foe takes 1...12 more damage when hit by physical damage.

Concise: (30 seconds.) Target foe takes 1...12 damage whenever it takes physical damage.

Curses 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Damage 1 2 3 4 5 6 7 8 8 9 10 11 12 13 14 15 16 17 18 19 20 21


Progression

Curses 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Damage 1 2 2 3 3 4 5 5 6 6 7 8 8 9 9 10 11 11 12 12 ?

Acquisition

Skill Trainers:

Signet of Capture:

Notes

This can be a very useful tool for taking down a powerful, single target when teamed with Assassins, Warriors, Rangers, or animated undead that inflict physical damage. If your allies can use skills that increase their attack speed, this hex will become even more effective.