From GuildWiki
| Awaken the Blood
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Full: For 20...39 seconds, you gain +2 Blood Magic and +2 Curses, but whenever you sacrifice Health, you sacrifice 50% more than the normal amount.
Concise: (20...39 seconds.) You have +2 Blood Magic and Curses. Sacrifice 50% more Health than normal.
| Blood Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21
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| Duration
| 20 | 22 | 23 | 25 | 26 | 28 | 30 | 31 | 33 | 34 | 36 | 38
| 39 | 41 | 42 | 44 | 46 | 47 | 49 | 50 | 52 | 54
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[edit] Acquisition
Skill Trainers:
- It is possible to have no skills that sacrifice, so you can use it with no down side, but with some skills like Ravenous Gaze, you might want the extra sacrifice.
- The +2 Blood Magic is not applied to the spell for the initial cast; the +2 is applied after the casting.
- With 11 points in blood magic and an enchantment duration +20% weapon, Awaken the Blood can be kept on continuously, even before the +2 blood magic that is added on for the second cast.
[edit] Related skills
[edit] Related articles