Combined with Wearying Strike, this allows for a damage skill without having to worry about the downside of Weakness.
When a condition is applied to you, it will have a duration of zero, expiring immediately. However, Fragility will only trigger once.
All conditions will be lost when this skill is activated.
Any action (including movement) will be canceled when this form's duration ends.
Be wary of the large Health drop when this skill ends. Much like Endure Pain, Vital Weapon or other similar skills, when this skill ends you lose 100 HP from your maximum health and from your current health.
Skills such as Serpent's Quickness that reduce skill recharge rates have no effect on this skill, due to the fact that this skill is disabled instead of recharging.