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Attack skills with activation times quick reference

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This is a list of attack skills that have a defined activation time. Normally, attack skills have an activation time equal to the equipped weapon's attack speed. With the exception of Mighty Throw and Unblockable Throw, all these skills activate faster than normal.

Warrior

Axe Mastery

Agonizing Chop Agonizing Chop Axe Attack. When this attack hits, you deal +5...17 damage. If target foe is suffering from a Deep Wound, you interrupt that foe's action.
    6 Adrenaline 1 Activation    
Nightfall    
Critical Chop Critical Chop Axe Attack. If this attack hits, you inflict +5...17 damage. If this attack results in a critical hit, target foe is interrupted.
    5 Energy 1 Activation 15 Recharge
Nightfall    

Hammer Mastery

Belly Smash Belly Smash Hammer Attack. If this attack strikes a foe who is knocked down, the resulting dust cloud will blind adjacent foes for 3...6 seconds.
    5 Energy 1 Activation 10 Recharge
Prophecies    

Strength

Disarm Disarm Sword Attack. Interrupt target foe's action. If that action was an attack, all of that foe's attack skills are disabled for 0...2 seconds.
    5 Energy ½ Activation 20 Recharge
Eye of the North    
Magehunter Strike Magehunter Strike Elite Melee Attack. If this attack hits, you strike for +5...17 damage. If your target is under the effects of an enchantment, this attack cannot be blocked.
    5 Energy ½ Activation 3 Recharge
Nightfall    
Protector's Strike Protector's Strike Melee Attack. If this attack strikes a moving foe, you strike for 10...34 more damage.
    5 Energy ½ Activation 3 Recharge
Prophecies   Quest-medium

Swordsmanship

Savage Slash Savage Slash Sword Attack. If this attack hits, it interrupts target foe's action. If that action was a spell, you deal +1...32 extra damage.
    5 Energy ½ Activation 15 Recharge
Core   Quest-medium

No Attribute

Distracting Blow Distracting Blow Melee Attack. Swipe your weapon at the target, dealing no damage but disrupting the target's current action (and the actions of foes adjacent to your target).
    5 Energy ½ Activation 10 Recharge
Core   Quest-medium
Distracting Strike Distracting Strike Melee Attack. If Distracting Strike hits, it deals no damage and interrupts target foe's action. If target foe has Cracked Armor, that skill is disabled for 20 seconds.
    5 Energy ½ Activation 15 Recharge
Eye of the North    
Skull Crack Skull Crack Elite Melee Attack. If it hits, this attack interrupts the target's current action. If that foe was casting a spell, that foe is Dazed for 10 seconds.
    9 Adrenaline ½ Activation    
Prophecies    

Ranger

Expertise

Distracting Shot Distracting Shot Bow Attack. If Distracting Shot hits, it interrupts target foe's action but deals only 1...13 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds.
    5 Energy ½ Activation 10 Recharge
Core   Quest-medium

Marksmanship

Concussion Shot Concussion Shot Bow Attack. If Concussion Shot hits while target foe is casting a spell, the spell is interrupted and your target is Dazed for 5...17 seconds. This attack deals only 1...13 damage.
    25 Energy ½ Activation 5 Recharge
Core   Quest-medium
Disrupting Shot Disrupting Shot Bow Attack. If this attack hits, target foe's action is interrupted. If that action was a skill, you strike for +10...34 damage.
    10 Energy ½ Activation 15 Recharge
Eye of the North    
Hunter's Shot Hunter's Shot Bow Attack. If Hunter's Shot hits, your target begins Bleeding for 3...21 seconds.
    5 Energy 1 Activation 10 Recharge
Core   Quest-medium
Melandru's Shot Melandru's Shot Elite Bow Attack. If Melandru's Shot hits, your target begins Bleeding for 5...21 seconds. If it hits a foe that is moving or knocked down, that foe takes +10...22 damage and is Crippled for 5...13 seconds.
    5 Energy 1 Activation 12 Recharge
Factions    
Needling Shot Needling Shot Bow Attack. Needling Shot strikes for only 10...26 damage and moves faster than normal. If Needling Shot strikes a foe below 50% Health, Needling Shot recharges instantly. Your other attack skills are disabled for 2 seconds.
    5 Energy ¾ Activation 4 Recharge
Factions    
Penetrating Attack Penetrating Attack Bow Attack. If Penetrating Attack hits, you strike for +5...21 damage and this attack has 10% armor penetration.
    10 Energy ¾ Activation 4 Recharge
Prophecies Sundering Attack Quest-medium
Precision Shot Precision Shot Bow Attack. If Precision Shot hits, you strike for +3...9 damage. Precision Shot cannot be blocked. This action is easily interrupted.
    10 Energy 1 Activation 6 Recharge
Core   Quest-medium
Punishing Shot Punishing Shot Elite Bow Attack. If Punishing Shot hits, you strike for +10...18 damage and your target is interrupted.
    10 Energy ½ Activation 5 Recharge
Prophecies    
Savage Shot Savage Shot Bow Attack. If Savage Shot hits, your target's action is interrupted. If that action was a spell, you strike for +13...25 damage.
    10 Energy ½ Activation 5 Recharge
Core   Quest-medium
Sundering Attack Sundering Attack Bow Attack. If Sundering Attack hits, you strike for +5...21 damage and this attack has 10% armor penetration.
    10 Energy ¾ Activation 4 Recharge
Factions Penetrating Attack  

No Attribute

Magebane Shot Magebane Shot Elite Bow Attack. If this attack hits, it interrupts target foe's action. If that action was a spell, it is disabled for an additional 10 seconds. This attack cannot be blocked.
    10 Energy ½ Activation 5 Recharge
Nightfall    
Quick Shot Quick Shot Elite Bow Attack. Shoot an arrow that moves twice as fast.
    5 Energy 1 Activation 1 Recharge
Core    

Assassin

Dagger Mastery

Black Mantis Thrust Black Mantis Thrust Lead Attack. If this attack hits, you strike for +8...18 damage. If target foe is suffering from a hex, that foe is Crippled for 3...13 seconds.
    5 Energy 1 Activation 6 Recharge
Factions    
Exhausting Assault Exhausting Assault Dual Attack. Must follow a lead attack. Target foe's action is interrupted. If that action was casting a spell, target foe suffers from Exhaustion.
LeadAttack required   5 Energy ½ Activation 8 Recharge
Factions    
Fox Fangs Fox Fangs Off-Hand Attack. Must follow a lead attack. Fox Fangs cannot be blocked and strikes for +10...30 damage if it hits.
LeadAttack required   5 Energy ½ Activation 3 Recharge
Factions   Quest-medium
Jagged Strike Jagged Strike Lead Attack. If Jagged Strike hits, your target suffers from Bleeding for 5...17 seconds.
    5 Energy ½ Activation 1 Recharge
Factions    
Jungle Strike Jungle Strike Off-Hand Attack. Must follow a lead attack. If it hits, this attack strikes for +10...22 damage. If it hits a foe that was Crippled, that foe and all adjacent foes take +1...25 damage.
LeadAttack required   5 Energy ½ Activation 10 Recharge
Factions    

Paragon

Spear Mastery

Disrupting Throw Disrupting Throw Spear Attack. If this attack hits a foe suffering from a condition, that foe is interrupted.
    5 Energy ½ Activation 10 Recharge
Nightfall    
Harrier's Toss Harrier's Toss Spear Attack. If this attack hits, you deal +5...17 damage. If this attack hits a moving foe, it deals an additional 5...25 damage.
    10 Energy ½ Activation 10 Recharge
Nightfall    
Mighty Throw Mighty Throw Spear Attack. Your spear moves three times faster. If it hits, you deal +10...34 damage.
    2 Adrenaline 3 Activation    
Nightfall    
Unblockable Throw Unblockable Throw Spear Attack. If this attack hits, you deal +10...34 damage. This attack cannot be blocked.
    7 Adrenaline 3 Activation    
Nightfall    

Allegiance Title

Spear of Fury Spear of Fury Spear Attack. This attack deals +30..38 damage. If this attack hits a foe suffering from a condition, you gain 3...5 strikes of adrenaline.
    5 Energy 1 Activation 8 Recharge
Factions PvE
only
 

Dervish

Scythe Mastery

Eremite's Attack Eremite's Attack Melee Attack. If this attack hits, you deal +5...9 damage for each adjacent foe (maximum 30 bonus damage).
    5 Energy ¾ Activation 4 Recharge
Nightfall    
Mystic Sweep Mystic Sweep Melee Attack. If this attack hits, you deal +5...9 damage for each enchantment on you (maximum 30 bonus damage).
    5 Energy ¾ Activation 4 Recharge
Nightfall    

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