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Attack skill interaction quick reference

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Enhance Attack Skill

Name Stats Skill type Attr Cam
Flourish Flourish Elite Skill. All of your attack skills become recharged. You gain 2...6 Energy for each skill recharged by Flourish.
    5 Energy 1 Activation 8 Recharge
Prophecies    
Determined Shot Determined Shot Bow Attack. If Determined Shot hits, you strike for +5...17 damage. If Determined Shot fails to hit, all of your attack skills are recharged.
    5 Energy     10 Recharge
Core   Quest-medium
Assassin's Remedy Assassin's Remedy Enchantment Spell. For 30 seconds, the next 1...8 attack skills you use remove one condition.
    5 Energy 1 Activation 20 Recharge
Nightfall    
Sharpen Daggers Sharpen Daggers Enchantment Spell. For 5...25 seconds, your dagger attacks cause Bleeding for 5...13 seconds.
    5 Energy 1 Activation 20 Recharge
Factions    
Moebius Strike Moebius Strike Elite Off-Hand Attack. Must follow a Dual Attack. If it hits, Moebius Strike strikes for +10...30 damage. If you strike a foe whose Health is below 50%, all your other attack skills are recharged.
DualAttack required   5 Energy     2 Recharge
Factions    
Anthem of Envy Anthem of Envy Chant. For 10 seconds, the next attack skill used by each ally within earshot deals +10...22 damage against foes with more than 50% Health.
    6 Adrenaline 1 Activation    
Nightfall    
Anthem of Guidance Anthem of Guidance Elite Chant. For 10 seconds, the next attack skill used by each party member within earshot cannot be blocked.
    4 Adrenaline 1 Activation    
Nightfall    
Crippling Anthem Crippling Anthem Elite Chant. For 10 seconds, the next attack skill used by each party member within earshot causes Crippling for 5...13 seconds.
    4 Adrenaline 1 Activation    
Nightfall    
Anthem of Flame Anthem of Flame Chant. For 10 seconds, the next attack skill used by each party member within earshot also causes Burning for 1...3 seconds.
    5 Energy 1 Activation 10 Recharge
Nightfall   Quest-medium
Anthem of Fury Anthem of Fury Elite Chant. For 10 seconds, all party members within earshot gain 1...3 strikes of adrenaline the next time they use an attack skill.
    5 Energy 1 Activation 10 Recharge
Nightfall    
Zealous Anthem Zealous Anthem Chant. For 10 seconds, the next time each ally within earshot uses an attack skill, that ally gains 1...7 Energy.
    10 Energy 1 Activation 20 Recharge
Nightfall    
Ebon Dust Aura Ebon Dust Aura Elite Flash Enchantment Spell. When you cast this enchantment, all nearby foes are Blinded for 1...6 second[s]. For 30 seconds, if you are wielding an earth weapon, your melee attacks deal +3...13 earth damage. When this enchantment ends, you are cured of Blindness.
    10 Energy     20 Recharge
Nightfall    
Attacker's Insight Attacker's Insight Flash Enchantment Spell. Flash Enchantment Spell. For 3...9 seconds you have a 50% chance to block while attacking. When this enchantment ends, you inflict Weakness on all adjacent foes for 3...13 seconds.
    10 Energy     10 Recharge
Nightfall    
Grenth's Grasp Grenth's Grasp Elite Enchantment Spell. For 20 seconds, if you are wielding a cold weapon, your attack skills also Cripple that foe for 3...13 seconds.
    5 Energy ¼ Activation 10 Recharge
Nightfall    
Onslaught Onslaught Elite Flash Enchantment Spell. For 3...13 seconds, you attack, move, and gain adrenaline 25% faster.
    10 Energy     10 Recharge
Nightfall    

See also


Benefit from enemy Attack Skill or prevent it

Name Stats Skill type Attr Cam
Shield Bash Shield Bash Skill. For 5...10 seconds, while wielding a shield, the next attack skill used against you is blocked. If it was a melee skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds.
    5 Energy     20 Recharge
Core   Quest-medium
Wary Stance Wary Stance Stance. For 1...5 seconds, you block any attack skills used against you. For each successful block, you gain adrenaline and 5 Energy. Wary Stance ends if you use a skill.
    10 Energy     10 Recharge
Prophecies    

Misc. Interaction with Attack Skill

Name Stats Skill type Attr Cam
Battle Rage Battle Rage Elite Stance. For 5..17 seconds, you move 33% faster and gain double adrenaline from attacks. Battle Rage ends if you use any non-adrenal skills.
    4 Adrenaline        
Core    
Shove Shove Elite Skill. Target touched foe is knocked down. If that foe was moving, that foe's stance ends and that foe takes 15...63 damage before being knocked down.
    5 Energy ¾ Activation 15 Recharge
Factions    
Bestial Fury Bestial Fury Stance. All your non-attack skills are disabled for 5 seconds. For 5...10 seconds, you attack 25% faster.
    10 Energy     10 Recharge
Factions Tiger's Fury  }
Heket's Rampage Heket's Rampage Stance. For 5...10 seconds, you attack 33% faster. This Stance ends if you use an attack skill.
    5 Energy     10 Recharge
Nightfall    
Tiger's Fury Tiger's Fury Stance. All your non-attack skills are disabled for 5 seconds. For 5...10 seconds, you attack 25% faster.
    10 Energy     10 Recharge
Prophecies Bestial Fury Quest-medium
Archer's Signet Archer's Signet Elite Signet. For 1...19 seconds, conditions you apply while wielding a bow last 100% longer.
        1 Activation 12 Recharge
Factions    
Focused Shot Focused Shot Bow Attack. If Focused Shot hits, you strike for +10...22 damage but all of your other attack skills are disabled for 5...3 seconds.
    5 Energy     2 Recharge
Factions    
Marauder's Shot Marauder's Shot Bow Attack. If Marauder's Shot hits, you strike for +10...30 damage and all your non-attack skills are disabled for 10 seconds.
    10 Energy     6 Recharge
Factions    
Deadly Paradox Deadly Paradox Stance. All of your attack skills are disabled for 10 seconds. For 5...13 seconds, your Assassin skills activate and recharge 33% faster.
    15 Energy     10 Recharge
Nightfall    
Expunge Enchantments Expunge Enchantments Skill. Target foe loses 1 enchantment. All of your other non-attack skills are disabled for 10...6 seconds. For each skill disabled in this way, target touched foe loses 1 additional enchantment.
    10 Energy ¾ Activation 30 Recharge
Factions   Quest-medium
Defensive Anthem Defensive Anthem Elite Chant. For 4...9 seconds, each party member within earshot has a 50% chance to block incoming attacks. This chant ends if that party member hits with an attack skill.
    10 Energy 1 Activation 25 Recharge
Nightfall    
Vow of Strength Vow of Strength Elite Enchantment Spell. For 15 seconds, whenever you attack a foe with your scythe, you deal 10...22...25 slashing damage to all adjacent foes.
    5 Energy ¼ Activation 20 Recharge
Nightfall    

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