Assassin skills quick reference (Nightfall)
From GuildWiki
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Critical Strikes
| Assassin's Remedy [edit]
| Enchantment Spell. For 30 seconds, the next 1...8 attack skills you use remove one condition. |
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| Assault Enchantments [edit]
| Elite Skill. Must follow a dual attack. Target foe loses all enchantments. |
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| Deadly Haste [edit]
| Enchantment Spell. For 10...30 seconds, half-ranged spells cast 5...41% faster and recharge 5...41% faster. |
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| Fox's Promise [edit]
| Elite Enchantment Spell. For 5...17 seconds, your dagger attacks cannot be blocked. This enchantment ends the next time you fail to hit. |
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| Malicious Strike [edit]
| Melee Attack. If this attack hits a foe suffering from a condition, you deal +10...26 damage and this attack results in a critical hit. |
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| Way of the Assassin [edit]
| Elite Stance. For the next 20 seconds while wielding daggers, you attack 5...17% faster and have a +5...29% chance to land a critical hit. |
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Dagger Mastery
| Black Spider Strike [edit]
| Off-Hand Attack. Must strike a hexed foe. If it hits, this attack strikes for +5...17 damage and target foe is Poisoned for 5...17 seconds. |
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| Golden Fox Strike [edit]
| Lead Attack. If this attack hits, target foe takes +10...26 damage. If you are under the effects of an enchantment, this attack cannot be blocked. |
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| Golden Skull Strike [edit]
| Elite Off-Hand Attack. If you are under the effects of an enchantment and this attack hits, target foe is Dazed[sic] 1...4 seconds. |
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| Shattering Assault [edit]
| Elite Dual Attack. Must follow an off-hand attack. If it hits, you deal 5...41 damage and target foe loses one enchantment. This attack cannot be blocked. |
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Deadly Arts
| Augury of Death [edit]
| Hex Spell. For 5...29 seconds, the next time damage would drop target foe's Health below 50%, you inflict a Deep Wound for 5...17 seconds and Shadow Step to that foe. This Spell has half the normal range. |
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| Deadly Paradox [edit]
| Stance. All of your attack skills are disabled for 10 seconds. For 5...13 seconds, your Assassin skills activate and recharge 33% faster. |
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| Disrupting Dagger [edit]
| Spell. Send out a Disrupting Dagger at target foe that strikes for 10...30 earth damage. If that foe was activating a skill, that skill is interrupted. This spell has half the normal range. |
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| Lift Enchantment [edit]
| Skill. If target foe is knocked down, that foe loses one enchantment. |
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| Mark of Insecurity [edit]
| Elite Hex Spell. For 5...21 seconds, target foe suffers from -1..3 Health degeneration, and enchantments and stances on that foe expire 30..70% faster. All of your non-Assassin skills are disabled for 10 seconds. |
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| Shadow Prison [edit]
| Elite Hex Spell. Shadow Step to target foe. For 1...6 seconds, that foe moves 66% slower. |
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| Signet of Toxic Shock [edit]
| Signet. If target foe is suffering from Poison, that foe takes 10...82 damage. |
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Shadow Arts
| Death's Retreat [edit]
| Spell. Shadow Step to target ally. If you have less Health than that ally, you gain 40...112 Health. |
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| Feigned Neutrality [edit]
| Enchantment Spell. For 4...9 seconds, you have +7 Health regeneration and +80 armor. This enchantment ends if you successfully hit with an attack or use a skill. |
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| Hidden Caltrops [edit]
| Elite Hex Spell. Your non-Assassin skills are disabled for 10 second.[sic] For 1...8 seconds, target foe moves 50% slower. When this hex ends that foe is crippled for 1...12 seconds. |
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No Attribute
| Shadow Meld [edit]
| Elite Enchantment Spell. Shadow Step to target other ally. When you stop maintaining this enchantment, you return to your original location. |
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| Shadow Walk [edit]
| Stance. Shadow Step to target foe. For 1 second, your attack skills are disabled. For 30 seconds, you cannot cast enchantments. When this stance ends, you return to your original location. |
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| Signet of Twilight [edit]
| Signet. For each hex on target foe, that foe loses one enchantment. |
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| Swap [edit]
| Spell. You and target summoned creature Shadow Step to each other's location. |
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| Wastrel's Collapse [edit]
| Elite Skill. Shadow Step to target foe. If that foe is not using a skill, that foe is knocked down. All your non-dagger attack skills are disabled for 10 seconds. |
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