Assassin's Promise
Talk103
17,340pages on
this wiki
this wiki
Skill details
| Assassin's Promise | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||
| ||||||||||||
| ||||||||||||
Full: For 5...13 seconds, if target foe dies, you gain 5...17 Energy and all your skills are recharged.
Concise: (5...13 seconds.) You gain 5...17 Energy and all your skills recharge if target foe dies.
Contents |
| Deadly Arts | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Duration | 5 | 6 | 6 | 7 | 8 | 8 | 9 | 10 | 10 | 11 | 12 | 12 | 13 | 14 | 14 | 15 | 16 | 16 | 17 | 18 | 18 |
| Energy | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 |
Acquisition
Edit
Notes
Edit
- Only skills that normally recharge with time are recharged with Assassin's Promise. It will not recharge one-shot skills such as Resurrection Signet and Celestial skills.
- This skill will also recharge itself, if conditions are met.
- This skill is reasonably useful in PvE, as the many monsters dying will allow you to use Assassin's Promise repeatedly, giving you lots of energy and recharging your slow recharging skills, like Meteor Shower. Tameable animals also make for great targets in between battles.
- If two or more people cast this on one target and the target dies in time, all benefit from the hex.
Related skills
Edit
Related articles
Edit
- Effect on end skills quick reference
- Gain/Lose energy skills quick reference
- Hex spell skills quick reference
- Instant recharge skills quick reference
