Asiri
From GuildWiki
| Asiri | ||||||||
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[edit] General
Asiri is a weaponsmith in Wilderness of Bahdza.
If you give her the required amount of crafting materials, and pay her a fee in gold, she will craft you one of the weapons from her "menu".
Also, for a fee of 10 gold she can customize a weapon for you. This will increase its damage by 20%, but means that no character other than the one it is customized for can use that weapon (or your heroes).
[edit] Location
- Vabbi
- Wilderness of Bahdza (within the Citadel of Dzagon)
[edit] Weapons Offered
[edit] Wilderness of Bahdza weaponsmith Asiri
| Prof. | Type | Stats | Attribute Requirement | Modifiers | Input Materials | Gold |
|---|---|---|---|---|---|---|
| | Winged Axe | Slashing damage: 6-28 | 9 Axe Mastery | Damage +15% (while Health is above 50%) | 40 Iron 6 Wood | 5 |
| | Barrel Hammer | Blunt damage: 19-35 | 9 Hammer Mastery | Damage +15% (while Health is above 50%) | 40 Iron 6 Wood | 5 |
| | Machete | Slashing damage: 15-22 | 9 Swordsmanship | Damage +15% (while Health is above 50%) | 40 Iron 6 Wood | 5 |
| | Bronze Daggers | Piercing damage: 7-17 | 9 Dagger Mastery | Damage +15% (while Health is above 50%) | 40 Iron 6 Wood | 5 |
| | Suntouched Scythe | Slashing damage: 9-41 | 9 Scythe Mastery | Damage +15% (while Health is above 50%) | 40 Iron 6 Wood | 5 |
| | Suntouched Spear | Piercing damage: 14-27 | 9 Spear Mastery | Damage +15% (while Health is above 50%) | 40 Iron 6 Wood | 5 |
| | Daedal Shield | Armor: 16 | 9 Motivation | Received physical damage -5 (Chance: 20%) Health +30 | 40 Iron 6 Wood | 5 |
| | Heraldic Shield | Armor: 16 | 9 Command | Received physical damage -5 (Chance: 20%) Health +30 | 40 Iron 6 Wood | 5 |
| | Shield of the Lion | Armor: 16 | 9 Strength | Received physical damage -5 (Chance: 20%) Health +30 | 40 Iron 6 Wood | 5 |
| | Adamantine Shield | Armor: 16 | 9 Tactics | Received physical damage -5 (Chance: 20%) Health +30 | 40 Iron 6 Wood | 5 |
| | Feathered Flatbow | Piercing damage: 15-28 | 9 Marksmanship | Damage +15% (while Health is above 50%) | 40 Wood 6 Granite | 5 |
| | Stoneshard Hornbow | Piercing damage: 15-28 | 9 Marksmanship | Damage +15% (while Health is above 50%) | 40 Wood 6 Granite | 5 |
| | Wooden Longbow | Piercing damage: 15-28 | 9 Marksmanship | Damage +15% (while Health is above 50%) | 40 Wood 6 Iron | 5 |
| | Sturdy Recurve Bow | Piercing damage: 15-28 | 9 Marksmanship | Damage +15% (while Health is above 50%) | 40 Wood 6 Iron | 5 |
| | Composite Shortbow | Piercing damage: 15-28 | 9 Marksmanship | Damage +15% (while Health is above 50%) | 40 Wood 6 Iron | 5 |
| | Ensorcelling Staff | Energy: +10 Chaos damage: 11-22 Halves skill recharge of spells (Chance: 20%) | 9 Domination Magic | Damage +15% (while Health is above 50%) | 40 Iron 6 Dust | 5 |
| | Arcane Staff | Energy: +10 Chaos damage: 11-22 Halves skill recharge of spells (Chance: 20%) | 9 Fast Casting | Damage +15% (while Health is above 50%) | 40 Iron 6 Dust | 5 |
| | Illusory Staff | Energy: +10 Chaos damage: 11-22 Halves skill recharge of spells (Chance: 20%) | 9 Illusion Magic | Damage +15% (while Health is above 50%) | 40 Wood 6 Dust | 5 |
| | Scrying Glass Staff | Energy: +10 Chaos damage: 11-22 Halves skill recharge of spells (Chance: 20%) | 9 Illusion Magic | Damage +15% (while Health is above 50%) | 40 Wood 6 Iron | 5 |
| | Spinal Staff | Energy: +10 Dark damage: 11-22 Halves skill recharge of spells (Chance: 20%) | 9 Blood Magic | Damage +15% (while Health is above 50%) | 40 Bone 6 Cloth | 5 |
| | Unholy Staff | Energy: +10 Cold damage: 11-22 Halves skill recharge of spells (Chance: 20%) | 9 Curses | Damage +15% (while Health is above 50%) | 40 Wood 6 Dust | 5 |
| | Boneclaw Staff | Energy: +10 Cold damage: 11-22 Halves skill recharge of spells (Chance: 20%) | 9 Death Magic | Damage +15% (while Health is above 50%) | 40 Bone 6 Dust | 5 |
| | Soul Spire | Energy: +10 Dark damage: 11-22 Halves skill recharge of spells (Chance: 20%) | 9 Soul Reaping | Damage +15% (while Health is above 50%) | 40 Bone 6 Dust | 5 |
| | Tempest Staff | Energy: +10 Lightning damage: 11-22 Halves skill recharge of spells (Chance: 20%) | 9 Air Magic | Damage +15% (while Health is above 50%) | 40 Granite 6 Wood | 5 |
| | Earth Staff (Elonian) | Energy: +10 Earth damage: 11-22 Halves skill recharge of spells (Chance: 20%) | 9 Earth Magic | Damage +15% (while Health is above 50%) | 40 Wood 6 Dust | 5 |
| | Ether Staff | Energy: +10 Chaos damage: 11-22 Halves skill recharge of spells (Chance: 20%) | 9 Earth Magic | Damage +15% (while Health is above 50%) | 40 Iron 6 Dust | 5 |
| | Pyrewood Staff | Energy: +10 Fire damage: 11-22 Halves skill recharge of spells (Chance: 20%) | 9 Fire Magic | Damage +15% (while Health is above 50%) | 40 Wood 6 Dust | 5 |
| | Tidal Staff | Energy: +10 Cold damage: 11-22 Halves skill recharge of spells (Chance: 20%) | 9 Water Magic | Damage +15% (while Health is above 50%) | 40 Wood 6 Dust | 5 |
| | Divine Staff | Energy: +10 Fire damage: 11-22 Halves skill recharge of spells (Chance: 20%) | 9 Divine Favor | Damage +15% (while Health is above 50%) | 40 Iron 6 Dust | 5 |
| | Holy Branch | Energy: +10 Holy damage: 11-22 Halves skill recharge of spells (Chance: 20%) | 9 Healing Prayers | Damage +15% (while Health is above 50%) | 40 Iron 6 Dust | 5 |
| | Protective Staff (Elonian) | Energy: +10 Holy damage: 11-22 Halves skill recharge of spells (Chance: 20%) | 9 Protection Prayers | Damage +15% (while Health is above 50%) | 40 Iron 6 Cloth | 5 |
| | Winged Staff | Energy: +10 Holy damage: 11-22 Halves skill recharge of spells (Chance: 20%) | 9 Smiting Prayers | Damage +15% (while Health is above 50%) | 40 Wood 6 Dust | 5 |
| | Communing Staff | Dark damage: 11-22 Energy +10 Halves skill recharge of spells (Chance: 20%) | 9 Communing | Damage +15% (while Health is above 50%) | 40 Wood 6 Bone | 5 |
| | Spawning Staff | Lightning damage: 11-22 Energy +10 Halves skill recharge of spells (Chance: 20%) | 9 Spawning Power | Damage +15% (while Health is above 50%) | 40 Bone 6 Fiber | 5 |
| | Restoration Staff (Elonian) | Dark damage: 11-22 Energy +10 Halves skill recharge of spells (Chance: 20%) | 9 Restoration Magic | Damage +15% (while Health is above 50%) | 40 Bone 6 Fiber | 5 |
| | Channeling Staff | Lightning damage: 11-22 Energy +10 Halves skill recharge of spells (Chance: 20%) | 9 Channeling Magic | Damage +15% (while Health is above 50%) | 40 Wood 6 Iron | 5 |

