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Area of Effect (AoE) skills are skills which affect a given area of the playfield.

Energy - Energy requirement
Adrenaline - Adrenaline requirement
Upkeep - Maintenance cost
Activation - Activation Time
Recharge - Recharge Time

Warrior

Name Target Cost Stats Notes Skill type Attr Cam
"Fear Me!" "Fear Me!"
    4 Adrenaline     6 Recharge
Shout Warrior-icon-smallTact P
"None Shall Pass!" "None Shall Pass!" Nearby moving foes
    5 Energy     45 Recharge
Shout Warrior-icon-smallTact F
Belly Smash Belly Smash Adjacent foes
    5 Energy 1 Activation 10 Recharge
Hammer Attack Warrior-icon-smallHammer P
Crude Swing Crude Swing
    5 Energy     5 Recharge
Hammer Attack Warrior-icon-smallHammer P
Cyclone Axe Cyclone Axe Adjacent foes
    5 Energy     4 Recharge
Axe Attack Warrior-icon-smallAxe C
Distracting Blow Distracting Blow
    5 Energy ½ Activation 10 Recharge
Melee Attack Warrior-icon-smallNone C
Earth Shaker Earth Shaker Foe & adjacent foes
    8 Adrenaline        
Elite Hammer Attack Warrior-icon-smallHammer P
Hundred Blades Hundred Blades Self
    5 Energy     25 Recharge
Elite Skill Warrior-icon-smallSword C
Protector's Defense Protector's Defense
    5 Energy     30 Recharge
Skill Warrior-icon-smallTact F
Triple Chop Triple Chop Adjacent foes
    5 Energy     10 Recharge
Elite Axe Attack Warrior-icon-smallAxe F
Whirlwind Attack Whirlwind Attack
    6 Adrenaline     1 Recharge
Melee Attack Warrior-icon-smallSunspear N
Yeti Smash Yeti Smash Adjacent foes
    7 Adrenaline 1 Activation    
Hammer Attack Warrior-icon-smallHammer F

Ranger

Name Target Cost Stats Notes Skill type Attr Cam
Barbed Trap Barbed Trap Foes near location
    15 Energy 2 Activation 20 Recharge
Trap Ranger-icon-smallWS C
Barrage Barrage Foes adjacent to target
    5 Energy     1 Recharge
Elite Bow Attack Ranger-icon-smallMarks C
Choking Gas Choking Gas Foes adjacent to target
    15 Energy 2 Activation 24 Recharge
Preparation Ranger-icon-smallWS C
Dust Trap Dust Trap Foes near location
    25 Energy 2 Activation 30 Recharge
Trap Ranger-icon-smallWS P
Flame Trap Flame Trap Foes near location
    10 Energy 2 Activation 20 Recharge
Trap Ranger-icon-smallWS C
Ignite Arrows Ignite Arrows Foes adjacent to target
    10 Energy 2 Activation 12 Recharge
Preparation Ranger-icon-smallWS P
Incendiary Arrows Incendiary Arrows Foes near target
    5 Energy     5 Recharge
Elite Bow Attack Ranger-icon-smallWS P
Melandru's Assault Melandru's Assault Nearby foes
    10 Energy     5 Recharge
Pet Attack Ranger-icon-smallBeast P
Piercing Trap Piercing Trap Foes near location
    10 Energy 2 Activation 30 Recharge
Trap Ranger-icon-smallWS E
Smoke Trap Smoke Trap Foes near location
    10 Energy 2 Activation 20 Recharge
Elite Trap Ranger-icon-smallWS N
Snare Snare Foes near location
    5 Energy 2 Activation 20 Recharge
Trap Ranger-icon-smallWS F
Spike Trap Spike Trap Foes near location
    10 Energy 2 Activation 20 Recharge
Elite Trap Ranger-icon-smallWS C
Splinter Shot Splinter Shot Foe + adjacent if blocked
    10 Energy     5 Recharge
Bow Attack Ranger-icon-smallMarks F
Throw Dirt Throw Dirt Foe + adjacent
    5 Energy 1 Activation 30 Recharge
Skill Ranger-icon-smallExp C
Tripwire Tripwire Foes near location
    10 Energy 2 Activation 30 Recharge
Trap Ranger-icon-smallWS N
Viper's Nest Viper's Nest Foes near location
    10 Energy 2 Activation 20 Recharge
Trap Ranger-icon-smallBeast F
Volley Volley Foe + adjacent
    5 Energy     2 Recharge
Bow Attack Ranger-icon-smallMarks E

Monk

Name Target Cost Stats Notes Skill type Attr Cam
Balthazar's Aura Balthazar's Aura Foes adjacent to ally 10...22
    25 Energy 2 Activation 25 Recharge
For 8s Enchantment Spell Monk-icon-smallSmite C
Kirin's Wrath Kirin's Wrath Foes adjacent to cast location 8...27
    5 Energy 2 Activation 30 Recharge
For 5s Spell Monk-icon-smallSmite F
Ray of Judgment Ray of Judgment Foes adjacent to initial location 5..37
    10 Energy 2 Activation 20 Recharge
Each second for 5 seconds; also inflicts Burning (1..3s) each second Elite Spell Monk-icon-smallSmite F
Scourge Sacrifice Scourge Sacrifice Foe + adjacent
    10 Energy 1 Activation 5 Recharge
Hex Spell Monk-icon-smallSmite P
Signet of Judgment Signet of Judgment Foe and adjacent foes 15...63
        1 Activation 20 Recharge
Knockdown target foe Elite Signet Monk-icon-smallSmite C
Smite Condition Smite Condition Foes near ally 10...60
    5 Energy 1 Activation 7 Recharge
AoE, only if a condition was removed Spell Monk-icon-smallSmite E
Smite Hex Smite Hex Foes in the area of ally 10...85
    5 Energy 1 Activation 12 Recharge
AoE, only if a hex was removed Spell Monk-icon-smallSmite C
Symbol of Wrath Symbol of Wrath Foes adjacent to cast location 8...27
    5 Energy 2 Activation 30 Recharge
For 5s Spell Monk-icon-smallSmite P
Zealot's Fire Zealot's Fire
    10 Energy ¼ Activation 30 Recharge
Enchantment Spell Monk-icon-smallSmite C

Necromancer

Name Target Cost Stats Notes Skill type Attr Cam
Chilblains Chilblains Foes + in the area
    25 Energy 2 Activation 8 Recharge
Spell Necromancer-icon-smallCurses C
Death Nova Death Nova Adjacent foes
    5 Energy 2 Activation    
Enchantment Spell Necromancer-icon-smallDeath C
Defile Enchantments Defile Enchantments Foe and nearby foes 6..49
    10 Energy 2 Activation 15 Recharge
+4..17 shadow damage for each enchantment on each foe Spell Necromancer-icon-smallCurses F
Desecrate Enchantments Desecrate Enchantments Foe and nearby foes 6..49
    10 Energy 2 Activation 15 Recharge
+4..17 shadow damage for each enchantment on each foe Spell Necromancer-icon-smallCurses P
Enfeebling Blood Enfeebling Blood Foes near target
10% Sacrifice 1 Energy 1 Activation 8 Recharge
Spell Necromancer-icon-smallCurses C
Feast of Corruption Feast of Corruption Foe and adjacent foes 16..67
    15 Energy 2 Activation 20 Recharge
steal 8..34 health from each hexed foe Elite Spell Necromancer-icon-smallCurses P
Icy Veins Icy Veins Foe
    10 Energy 1 Activation 5 Recharge
Elite Hex Spell Necromancer-icon-smallSR F
Life Transfer Life Transfer Foe + adjacent
    5 Energy 1 Activation 20 Recharge
Elite Hex Spell Necromancer-icon-smallBlood P
Lingering Curse Lingering Curse Foe + nearby
    15 Energy 1 Activation 10 Recharge
Elite Hex Spell Necromancer-icon-smallCurses C
Mark of Pain Mark of Pain Foes adjacent to target 10..34
    10 Energy 1 Activation 20 Recharge
For 30s, whenever target foe takes physical damage Hex Spell Necromancer-icon-smallCurses C
Meekness Meekness Foe + foes in the area
17% Sacrifice 15 Energy 2 Activation 15 Recharge
Hex Spell Necromancer-icon-smallCurses N
Oppressive Gaze Oppressive Gaze Foe and adjacent foes 10...26
    10 Energy 1 Activation 10 Recharge
Inflicts weakness and poison on foes affected by a condition Spell Necromancer-icon-smallBlood F
Pain of Disenchantment Pain of Disenchantment Foe + adjacent
    10 Energy 1 Activation 15 Recharge
Elite Spell Necromancer-icon-smallCurses N
Plague Sending Plague Sending Self
10% Sacrifice 1 Energy 1 Activation 5 Recharge
Spell Necromancer-icon-smallCurses P
Putrid Bile Putrid Bile Foe + nearby
    10 Energy 1 Activation 12 Recharge
Hex Spell Necromancer-icon-smallDeath E
Putrid Explosion Putrid Explosion Foe + nearby
    10 Energy 1 Activation 5 Recharge
Spell Necromancer-icon-smallDeath C
Putrid Flesh Putrid Flesh Minion + nearby foes
    10 Energy ¼ Activation    
Spell Necromancer-icon-smallDeath N
Reckless Haste Reckless Haste Foe + adjacent
    15 Energy 1 Activation 12 Recharge
Hex Spell Necromancer-icon-smallCurses F
Rising Bile Rising Bile Foe
    10 Energy 1 Activation 20 Recharge
Hex Spell Necromancer-icon-smallDeath F
Shadow of Fear Shadow of Fear Foe + adjacent
    10 Energy 2 Activation 5 Recharge
Hex Spell Necromancer-icon-smallCurses P
Signet of Corruption Signet of Corruption Foe + nearby
        1 Activation 20 Recharge
Signet Necromancer-icon-smallKurzick/Luxon F
Spiteful Spirit Spiteful Spirit Foe and foes adjacent 5..29
    15 Energy 2 Activation 10 Recharge
whenever hexed foe attacks or uses a skill Elite Hex Spell Necromancer-icon-smallCurses P
Suffering Suffering
    15 Energy 1 Activation 10 Recharge
Hex Spell Necromancer-icon-smallCurses C
Ulcerous Lungs Ulcerous Lungs
    15 Energy 2 Activation 10 Recharge
Hex Spell Necromancer-icon-smallCurses N
Vocal Minority Vocal Minority
    10 Energy 1 Activation 20 Recharge
Hex Spell Necromancer-icon-smallCurses N
Weaken Armor Weaken Armor
    5 Energy 1 Activation 5 Recharge
Spell Necromancer-icon-smallCurses C
Vampiric Swarm Vampiric Swarm
    15 Energy 2 Activation 8 Recharge
Spell Necromancer-icon-smallBlood F

Mesmer

Name Target Cost Stats Notes Skill type Attr Cam
Air of Disenchantment Air of Disenchantment Foe and nearby to foe.
    10 Energy 1 Activation 10 Recharge
Elite Hex Spell Mesmer-icon-smallIll N
Ancestor's Visage Ancestor's Visage
    10 Energy 1 Activation 20 Recharge
Enchantment Spell Mesmer-icon-smallIll F
Arcane Conundrum Arcane Conundrum
    10 Energy 2 Activation 20 Recharge
Hex Spell Mesmer-icon-smallIll C
Chaos Storm Chaos Storm
    5 Energy 2 Activation 30 Recharge
Spell Mesmer-icon-smallDom P
Clumsiness Clumsiness
    10 Energy 2 Activation 8 Recharge
Hex Spell Mesmer-icon-smallIll C
Confusing Images Confusing Images
    10 Energy 2 Activation 20 Recharge
Hex Spell Mesmer-icon-smallIll E
Cry of Frustration Cry of Frustration Foe
    10 Energy ¼ Activation 15 Recharge
Spell Mesmer-icon-smallDom C
Cry of Pain Cry of Pain
    10 Energy ¼ Activation 15 Recharge
Spell Mesmer-icon-smallSunspear N
Energy Surge Energy Surge
    5 Energy 2 Activation 15 Recharge
Elite Spell Mesmer-icon-smallDom C
Epidemic Epidemic
    5 Energy ¼ Activation 5 Recharge
Spell Mesmer-icon-smallNone C
Ether Nightmare Ether Nightmare
    10 Energy 3 Activation 25 Recharge
Hex Spell Mesmer-icon-smallKurzick/Luxon F
Extend Conditions Extend Conditions Foe and nearby foes
    5 Energy ¼ Activation 5 Recharge
Elite Spell Mesmer-icon-smallInsp N
Fevered Dreams Fevered Dreams
    10 Energy 2 Activation 10 Recharge
Elite Hex Spell Mesmer-icon-smallIll P
Hex Eater Vortex Hex Eater Vortex
    10 Energy 1 Activation 15 Recharge
Elite Spell Mesmer-icon-smallDom N
Hypochondria Hypochondria In the area of foe
    5 Energy 1 Activation 7 Recharge
Spell Mesmer-icon-smallNone N
Panic Panic
    10 Energy 1 Activation 15 Recharge
Elite Hex Spell Mesmer-icon-smallDom P
Shared Burden Shared Burden
    5 Energy 2 Activation 15 Recharge
Elite Hex Spell Mesmer-icon-smallIll F
Shatter Hex Shatter Hex
    15 Energy 1 Activation 10 Recharge
Spell Mesmer-icon-smallDom C
Signet of Weariness Signet of Weariness
        2 Activation 30 Recharge
Signet Mesmer-icon-smallDom P
Soothing Images Soothing Images
    15 Energy 2 Activation 8 Recharge
Hex Spell Mesmer-icon-smallIll C
Spiritual Pain Spiritual Pain
    5 Energy 1 Activation 7 Recharge
Spell Mesmer-icon-smallDom N
Sympathetic Visage Sympathetic Visage
    10 Energy 1 Activation 20 Recharge
Enchantment Spell Mesmer-icon-smallIll P
Tease Tease Foe
    5 Energy ¼ Activation 15 Recharge
Elite Spell Mesmer-icon-smallInsp N
Visions of Regret Visions of Regret
    10 Energy 2 Activation 20 Recharge
Elite Hex Spell Mesmer-icon-smallDom N
Wandering Eye Wandering Eye
    5 Energy 2 Activation 12 Recharge
Hex Spell Mesmer-icon-smallIll E

Elementalist

Name Target Cost Stats Notes Skill type Attr Cam
Aftershock Aftershock Adjacent foes
    10 Energy ¾ Activation 10 Recharge
Spell Elementalist-icon-smallEarth C
Arc Lightning Arc Lightning Foe & nearby foe
    5 Energy 1 Activation 6 Recharge
Spell Elementalist-icon-smallAir F
Bed of Coals Bed of Coals Foes nearby location
    10 Energy 1 Activation 30 Recharge
Spell Elementalist-icon-smallFire F
Breath of Fire Breath of Fire Foes adjacent location
    5 Energy 2 Activation 30 Recharge
Spell Elementalist-icon-smallFire F
Chain Lightning Chain Lightning Nearby foes location
Exhaustion   10 Energy 2 Activation 10 Recharge
Spell Elementalist-icon-smallAir P
Churning Earth Churning Earth Nearby foes location
    15 Energy 3 Activation 30 Recharge
Spell Elementalist-icon-smallEarth F
Crystal Wave Crystal Wave Adjacent foes
    15 Energy ¾ Activation 20 Recharge
Spell Elementalist-icon-smallEarth P
Deep Freeze Deep Freeze Foe & nearby foes
    25 Energy 2 Activation 15 Recharge
Hex Spell Elementalist-icon-smallWater C
Double Dragon Double Dragon Adjacent foes
    5 Energy ¾ Activation 15 Recharge
Elite Spell Elementalist-icon-smallFire F
Dragon's Stomp Dragon's Stomp Foe & nearby foes
Exhaustion   25 Energy 3 Activation 15 Recharge
Spell Elementalist-icon-smallEarth F
Earthquake Earthquake Foe & nearby foes
Exhaustion   25 Energy 3 Activation 15 Recharge
Spell Elementalist-icon-smallEarth P
Eruption Eruption Nearby foes location
    25 Energy 2 Activation 30 Recharge
Spell Elementalist-icon-smallEarth P
Fire Storm Fire Storm Foes adjacent location
    10 Energy 2 Activation 30 Recharge
Spell Elementalist-icon-smallFire C
Fireball Fireball Foe & adjacent foes
    10 Energy 2 Activation 7 Recharge
Spell Elementalist-icon-smallFire C
Flame Burst Flame Burst Nearby foes
    15 Energy ¾ Activation 5 Recharge
Spell Elementalist-icon-smallFire P
Flame Djinn's Haste Flame Djinn's Haste Adjacent foes
    10 Energy ¾ Activation 20 Recharge
Enchantment Spell Elementalist-icon-smallFire N
Frozen Burst Frozen Burst Nearby foes
    15 Energy ¾ Activation 8 Recharge
Hex Spell Elementalist-icon-smallWater P
Ice Spikes Ice Spikes Foe & adjacent foes
    15 Energy 2 Activation 10 Recharge
Hex Spell Elementalist-icon-smallWater C
Incendiary Bonds Incendiary Bonds Foe & nearby foes
    15 Energy 2 Activation 15 Recharge
Hex Spell Elementalist-icon-smallFire P
Inferno Inferno adjacent foes
    10 Energy ¾ Activation 10 Recharge
Spell Elementalist-icon-smallFire C
Invoke Lightning Invoke Lightning Foe & nearby foes
Exhaustion   10 Energy 1 Activation 8 Recharge
Elite Spell Elementalist-icon-smallAir N
Lava Arrows Lava Arrows Nearby foes
    5 Energy 1 Activation 2 Recharge
Spell Elementalist-icon-smallFire F
Lava Font Lava Font Foes adjacent location
    10 Energy 2 Activation 4 Recharge
Spell Elementalist-icon-smallFire P
Liquid Flame Liquid Flame Foe & nearby foes
    10 Energy 1 Activation 15 Recharge
Spell Elementalist-icon-smallFire N
Maelstrom Maelstrom Foes adjacent location
Exhaustion   25 Energy 2 Activation 30 Recharge
Spell Elementalist-icon-smallWater C
Meteor Meteor Foe & adjacent foes
Exhaustion   5 Energy 2 Activation 30 Recharge
Spell Elementalist-icon-smallFire C
Meteor Shower Meteor Shower Foes adjacent location
Exhaustion   25 Energy 5 Activation 60 Recharge
Spell Elementalist-icon-smallFire P
Phoenix Phoenix Adjacent foes & foes adjacent location
    15 Energy 2 Activation 10 Recharge
Spell Elementalist-icon-smallFire P
Rodgort's Invocation Rodgort's Invocation Foe & nearby foes
    25 Energy 2 Activation 8 Recharge
Spell Elementalist-icon-smallFire P
Sandstorm Sandstorm Nearby foes location
    15 Energy 2 Activation 30 Recharge
Elite Spell Elementalist-icon-smallEarth N
Savannah Heat Savannah Heat Near foe's initial location
    5 Energy 2 Activation 25 Recharge
Elite Spell Elementalist-icon-smallFire N
Searing Flames Searing Flames Foe & nearby foes
    15 Energy 1 Activation 2 Recharge
Elite Spell Elementalist-icon-smallFire N
Searing Heat Searing Heat Nearby foes location
    15 Energy 2 Activation 30 Recharge
Spell Elementalist-icon-smallFire P
Shockwave Shockwave Adjacent,nearby and in the area foes
    10 Energy 1 Activation 15 Recharge
Elite Spell Elementalist-icon-smallEarth F
Star Burst Star Burst Foe & nearby foes
    5 Energy ¾ Activation 10 Recharge
Elite Spell Elementalist-icon-smallFire F
Teinai's Crystals Teinai's Crystals Adjacent foes
    15 Energy ¾ Activation 20 Recharge
Spell Elementalist-icon-smallEarth F
Unsteady Ground Unsteady Ground Nearby foes location
    10 Energy 2 Activation 20 Recharge
Elite Spell Elementalist-icon-smallEarth F

Assassin

Name Target Cost Stats Notes Skill type Attr Cam
Blinding Powder Blinding Powder
OffHand required   5 Energy ¼ Activation 20 Recharge
Spell Assassin-icon-smallShadow F
Caltrops Caltrops
    10 Energy ¼ Activation 10 Recharge
Spell Assassin-icon-smallShadow F
Death Blossom Death Blossom
OffHand required   5 Energy     2 Recharge
Dual Attack Assassin-icon-smallDagger F
Golden Phoenix Strike Golden Phoenix Strike
Enchantment   5 Energy     8 Recharge
Off-Hand Attack Assassin-icon-smallDagger F
Jungle Strike Jungle Strike
LeadAttack required   5 Energy ½ Activation 10 Recharge
Off-Hand Attack Assassin-icon-smallDagger F
Return Return
    5 Energy ¼ Activation 15 Recharge
Spell Assassin-icon-smallShadow F
Smoke Powder Defense Smoke Powder Defense
    5 Energy     20 Recharge
Stance Assassin-icon-smallShadow E
Unseen Fury Unseen Fury
    5 Energy     20 Recharge
Stance Assassin-icon-smallShadow F
Viper's Defense Viper's Defense
    5 Energy ¼ Activation 10 Recharge
Spell Assassin-icon-smallShadow F

Ritualist

Name Target Cost Stats Notes Skill type Attr Cam
Ancestors' Rage Ancestors' Rage
    5 Energy ¼ Activation 10 Recharge
Skill Ritualist-icon-smallChan F
Dulled Weapon Dulled Weapon
    15 Energy 1 Activation 20 Recharge
Hex Spell Ritualist-icon-smallComm F
Explosive Growth Explosive Growth
    5 Energy 2 Activation 45 Recharge
Enchantment Spell Ritualist-icon-smallSpawn F
Painful Bond Painful Bond
    15 Energy 1 Activation 12 Recharge
Hex Spell Ritualist-icon-smallChan F
Spirit Rift Spirit Rift
    10 Energy 2 Activation 5 Recharge
Spell Ritualist-icon-smallChan F
Splinter Weapon Splinter Weapon
    5 Energy 1 Activation 5 Recharge
Weapon Spell Ritualist-icon-smallChan F

Paragon

Name Target Cost Stats Notes Skill type Attr Cam
Blazing Finale Blazing Finale
    5 Energy 1 Activation 8 Recharge
Echo Paragon-icon-smallLead N
Holy Spear Holy Spear Foe 15..75
    4 Adrenaline        
Nearby AoE when it hits a summoned creature, also causes Burning for 3 seconds Spear Attack Paragon-icon-smallSpear E

Dervish

Name Target Cost Stats Notes Skill type Attr Cam
Aura of Holy Might Aura of Holy Might Adjacent foes 20..24
    10 Energy ¾ Activation 30 Recharge
Enchantment Spell Dervish-icon-smallKurzick/Luxon F
Chilling Victory Chilling Victory
    10 Energy     10 Recharge
Scythe Attack Dervish-icon-smallScythe N
Eternal Aura Eternal Aura Nearby foes 65...93
    15 Energy 4 Activation 30 Recharge
For 10s, nothing; when enchantment ends, all other Dervish skills are recharged. Enchantment Spell Dervish-icon-smallSunspear N
Test of Faith Test of Faith
    10 Energy ¾ Activation 15 Recharge
Spell Dervish-icon-smallWind N
Winds of Disenchantment Winds of Disenchantment
    5 Energy ¾ Activation 20 Recharge
Spell Dervish-icon-smallWind N

Common

Name Target Cost Stats Notes Skill type Attr Cam
"You Are All Weaklings!" "You Are All Weaklings!"
    5 Energy     12 Recharge
Shout Norn E
Alkar's Alchemical Acid Alkar's Alchemical Acid
    10 Energy 1 Activation 10 Recharge
Spell Deldrimor E
Snow Storm Snow Storm
    10 Energy 1 Activation 10 Recharge
Spell Deldrimor E
Technobabble Technobabble
    10 Energy 1 Activation 10 Recharge
Spell Asura E
Tryptophan Signet Tryptophan Signet
        1 Activation 15 Recharge
Signet Vanguard E

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