Animal
From GuildWiki
Animals, in the narrow sense, are most often characterized by the ability of Rangers to charm them into becoming Animal companions. Animal is a type of creature according to the effects Edge of Extinction. They can usually be recognized as being inherently neutral, though attackable, to players. They become hostile when attacked and when being the target of the Charm Animal skill during its activation time. The wolf and Black bear in pre-searing are the only aggressive animals in the game. Their post-searing counterparts are not aggressive.
The following skills affect uncharmed animals:
[edit] Animal subtypes
There are currently 33 unique charmable animals in the world of Guild Wars, and 33 pets to be unlocked in the Zaishen Menagerie Grounds.
Animal companions with their own statue in the Monument of Fellowship are marked in bold.
| Core | Prophecies | Factions | Nightfall | Eye of the North |
|---|---|---|---|---|
|
1 Can not be tamed by player characters.
Some animals appear on multiple continents, or have an exact duplicate with a different name, such as the Wolf and Snow Wolf, but are still considered to be the same species of pet in the Zaishen Menagerie Grounds.
[edit] See also
- Category:Animals is a list of all animals.
- Ambient animals have no purpose other than to be there.
